//============================================================================ //ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C# //Copyright ?2005 John Champion // //This library is free software; you can redistribute it and/or //modify it under the terms of the GNU Lesser General Public //License as published by the Free Software Foundation; either //version 2.1 of the License, or (at your option) any later version. // //This library is distributed in the hope that it will be useful, //but WITHOUT ANY WARRANTY; without even the implied warranty of //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU //Lesser General Public License for more details. // //You should have received a copy of the GNU Lesser General Public //License along with this library; if not, write to the Free Software //Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //============================================================================= using System; using System.Collections; using System.Text; using System.Drawing; using System.Runtime.Serialization; using System.Security.Permissions; namespace DrawGraph { /// /// The LinearScale class inherits from the class, and implements /// the features specific to . /// /// /// LinearScale is the normal, default cartesian axis. /// /// /// John Champion /// $Revision: 1.10 $ $Date: 2007/04/16 00:03:02 $ [Serializable] class LinearScale : Scale, ISerializable //, ICloneable { #region constructors /// /// Default constructor that defines the owner /// (containing object) for this new object. /// /// The owner, or containing object, of this instance public LinearScale( Axis owner ) : base( owner ) { } /// /// The Copy Constructor /// /// The object from which to copy /// The object that will own the /// new instance of public LinearScale( Scale rhs, Axis owner ) : base( rhs, owner ) { } /// /// Create a new clone of the current item, with a new owner assignment /// /// The new instance that will be /// the owner of the new Scale /// A new clone. public override Scale Clone( Axis owner ) { return new LinearScale( this, owner ); } #endregion #region properties /// /// Return the for this , which is /// . /// public override AxisType Type { get { return AxisType.Linear; } } #endregion #region methods /// /// Select a reasonable linear axis scale given a range of data values. /// /// /// This method only applies to type axes, and it /// is called by the general method. The scale range is chosen /// based on increments of 1, 2, or 5 (because they are even divisors of 10). This /// method honors the , , /// and autorange settings. /// In the event that any of the autorange settings are false, the /// corresponding , , or /// setting is explicitly honored, and the remaining autorange settings (if any) will /// be calculated to accomodate the non-autoranged values. The basic defaults for /// scale selection are defined using , /// , and /// from the default class. /// On Exit: /// is set to scale minimum (if = true) /// is set to scale maximum (if = true) /// is set to scale step size (if = true) /// is set to scale minor step size (if = true) /// is set to a magnitude multiplier according to the data /// is set to the display format for the values (this controls the /// number of decimal places, whether there are thousands separators, currency types, etc.) /// /// A reference to the object /// associated with this /// /// A graphic device object to be drawn into. This is normally e.Graphics from the /// PaintEventArgs argument to the Paint() method. /// /// /// The scaling factor to be used for rendering objects. This is calculated and /// passed down by the parent object using the /// method, and is used to proportionally adjust /// font sizes, etc. according to the actual size of the graph. /// /// /// override public void PickScale( GraphPane pane, Graphics g, float scaleFactor ) { // call the base class first base.PickScale( pane, g, scaleFactor ); // Test for trivial condition of range = 0 and pick a suitable default if ( _max - _min < 1.0e-30 ) { if ( _maxAuto ) _max = _max + 0.2 * ( _max == 0 ? 1.0 : Math.Abs( _max ) ); if ( _minAuto ) _min = _min - 0.2 * ( _min == 0 ? 1.0 : Math.Abs( _min ) ); } // This is the zero-lever test. If minVal is within the zero lever fraction // of the data range, then use zero. if ( _minAuto && _min > 0 && _min / ( _max - _min ) < Default.ZeroLever ) _min = 0; // Repeat the zero-lever test for cases where the maxVal is less than zero if ( _maxAuto && _max < 0 && Math.Abs( _max / ( _max - _min ) ) < Default.ZeroLever ) _max = 0; // Calculate the new step size if ( _majorStepAuto ) { double targetSteps = ( _ownerAxis is XAxis || _ownerAxis is X2Axis ) ? Default.TargetXSteps : Default.TargetYSteps; // Calculate the step size based on target steps _majorStep = CalcStepSize( _max - _min, targetSteps ); if ( _isPreventLabelOverlap ) { // Calculate the maximum number of labels double maxLabels = (double) this.CalcMaxLabels( g, pane, scaleFactor ); if ( maxLabels < ( _max - _min ) / _majorStep ) _majorStep = CalcBoundedStepSize( _max - _min, maxLabels ); } } // Calculate the new step size if ( _minorStepAuto ) _minorStep = CalcStepSize( _majorStep, ( _ownerAxis is XAxis || _ownerAxis is X2Axis ) ? Default.TargetMinorXSteps : Default.TargetMinorYSteps ); // Calculate the scale minimum if ( _minAuto ) _min = _min - MyMod( _min, _majorStep ); // Calculate the scale maximum if ( _maxAuto ) _max = MyMod( _max, _majorStep ) == 0.0 ? _max : _max + _majorStep - MyMod( _max, _majorStep ); SetScaleMag( _min, _max, _majorStep ); } #endregion #region Serialization /// /// Current schema value that defines the version of the serialized file /// public const int schema2 = 10; /// /// Constructor for deserializing objects /// /// A instance that defines the serialized data /// /// A instance that contains the serialized data /// protected LinearScale( SerializationInfo info, StreamingContext context ) : base( info, context ) { // The schema value is just a file version parameter. You can use it to make future versions // backwards compatible as new member variables are added to classes int sch = info.GetInt32( "schema2" ); } /// /// Populates a instance with the data needed to serialize the target object /// /// A instance that defines the serialized data /// A instance that contains the serialized data [SecurityPermissionAttribute(SecurityAction.Demand,SerializationFormatter=true)] public override void GetObjectData( SerializationInfo info, StreamingContext context ) { base.GetObjectData( info, context ); info.AddValue( "schema2", schema2 ); } #endregion } }