//============================================================================
//ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C#
//Copyright ?2005 John Champion
//
//This library is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This library is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//Lesser General Public License for more details.
//
//You should have received a copy of the GNU Lesser General Public
//License along with this library; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//=============================================================================
using System;
using System.Collections;
using System.Text;
using System.Drawing;
using System.Runtime.Serialization;
using System.Security.Permissions;
namespace DrawGraph
{
///
/// The LinearScale class inherits from the class, and implements
/// the features specific to .
///
///
/// LinearScale is the normal, default cartesian axis.
///
///
/// John Champion
/// $Revision: 1.10 $ $Date: 2007/04/16 00:03:02 $
[Serializable]
class LinearScale : Scale, ISerializable //, ICloneable
{
#region constructors
///
/// Default constructor that defines the owner
/// (containing object) for this new object.
///
/// The owner, or containing object, of this instance
public LinearScale( Axis owner )
: base( owner )
{
}
///
/// The Copy Constructor
///
/// The object from which to copy
/// The object that will own the
/// new instance of
public LinearScale( Scale rhs, Axis owner )
: base( rhs, owner )
{
}
///
/// Create a new clone of the current item, with a new owner assignment
///
/// The new instance that will be
/// the owner of the new Scale
/// A new clone.
public override Scale Clone( Axis owner )
{
return new LinearScale( this, owner );
}
#endregion
#region properties
///
/// Return the for this , which is
/// .
///
public override AxisType Type
{
get { return AxisType.Linear; }
}
#endregion
#region methods
///
/// Select a reasonable linear axis scale given a range of data values.
///
///
/// This method only applies to type axes, and it
/// is called by the general method. The scale range is chosen
/// based on increments of 1, 2, or 5 (because they are even divisors of 10). This
/// method honors the , ,
/// and autorange settings.
/// In the event that any of the autorange settings are false, the
/// corresponding , , or
/// setting is explicitly honored, and the remaining autorange settings (if any) will
/// be calculated to accomodate the non-autoranged values. The basic defaults for
/// scale selection are defined using ,
/// , and
/// from the default class.
/// On Exit:
/// is set to scale minimum (if = true)
/// is set to scale maximum (if = true)
/// is set to scale step size (if = true)
/// is set to scale minor step size (if = true)
/// is set to a magnitude multiplier according to the data
/// is set to the display format for the values (this controls the
/// number of decimal places, whether there are thousands separators, currency types, etc.)
///
/// A reference to the object
/// associated with this
///
/// A graphic device object to be drawn into. This is normally e.Graphics from the
/// PaintEventArgs argument to the Paint() method.
///
///
/// The scaling factor to be used for rendering objects. This is calculated and
/// passed down by the parent object using the
/// method, and is used to proportionally adjust
/// font sizes, etc. according to the actual size of the graph.
///
///
///
override public void PickScale( GraphPane pane, Graphics g, float scaleFactor )
{
// call the base class first
base.PickScale( pane, g, scaleFactor );
// Test for trivial condition of range = 0 and pick a suitable default
if ( _max - _min < 1.0e-30 )
{
if ( _maxAuto )
_max = _max + 0.2 * ( _max == 0 ? 1.0 : Math.Abs( _max ) );
if ( _minAuto )
_min = _min - 0.2 * ( _min == 0 ? 1.0 : Math.Abs( _min ) );
}
// This is the zero-lever test. If minVal is within the zero lever fraction
// of the data range, then use zero.
if ( _minAuto && _min > 0 &&
_min / ( _max - _min ) < Default.ZeroLever )
_min = 0;
// Repeat the zero-lever test for cases where the maxVal is less than zero
if ( _maxAuto && _max < 0 &&
Math.Abs( _max / ( _max - _min ) ) <
Default.ZeroLever )
_max = 0;
// Calculate the new step size
if ( _majorStepAuto )
{
double targetSteps = ( _ownerAxis is XAxis || _ownerAxis is X2Axis ) ?
Default.TargetXSteps : Default.TargetYSteps;
// Calculate the step size based on target steps
_majorStep = CalcStepSize( _max - _min, targetSteps );
if ( _isPreventLabelOverlap )
{
// Calculate the maximum number of labels
double maxLabels = (double) this.CalcMaxLabels( g, pane, scaleFactor );
if ( maxLabels < ( _max - _min ) / _majorStep )
_majorStep = CalcBoundedStepSize( _max - _min, maxLabels );
}
}
// Calculate the new step size
if ( _minorStepAuto )
_minorStep = CalcStepSize( _majorStep,
( _ownerAxis is XAxis || _ownerAxis is X2Axis ) ?
Default.TargetMinorXSteps : Default.TargetMinorYSteps );
// Calculate the scale minimum
if ( _minAuto )
_min = _min - MyMod( _min, _majorStep );
// Calculate the scale maximum
if ( _maxAuto )
_max = MyMod( _max, _majorStep ) == 0.0 ? _max :
_max + _majorStep - MyMod( _max, _majorStep );
SetScaleMag( _min, _max, _majorStep );
}
#endregion
#region Serialization
///
/// Current schema value that defines the version of the serialized file
///
public const int schema2 = 10;
///
/// Constructor for deserializing objects
///
/// A instance that defines the serialized data
///
/// A instance that contains the serialized data
///
protected LinearScale( SerializationInfo info, StreamingContext context ) : base( info, context )
{
// The schema value is just a file version parameter. You can use it to make future versions
// backwards compatible as new member variables are added to classes
int sch = info.GetInt32( "schema2" );
}
///
/// Populates a instance with the data needed to serialize the target object
///
/// A instance that defines the serialized data
/// A instance that contains the serialized data
[SecurityPermissionAttribute(SecurityAction.Demand,SerializationFormatter=true)]
public override void GetObjectData( SerializationInfo info, StreamingContext context )
{
base.GetObjectData( info, context );
info.AddValue( "schema2", schema2 );
}
#endregion
}
}