//============================================================================ //ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C# //Copyright ?2005 John Champion // //This library is free software; you can redistribute it and/or //modify it under the terms of the GNU Lesser General Public //License as published by the Free Software Foundation; either //version 2.1 of the License, or (at your option) any later version. // //This library is distributed in the hope that it will be useful, //but WITHOUT ANY WARRANTY; without even the implied warranty of //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU //Lesser General Public License for more details. // //You should have received a copy of the GNU Lesser General Public //License along with this library; if not, write to the Free Software //Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA //============================================================================= using System; namespace DrawGraph { /// /// A simple struct to store minimum and maximum type /// values for the scroll range /// public struct ScrollRange { private bool _isScrollable; private double _min; private double _max; /// /// Construct a object given the specified data values. /// /// The minimum axis value limit for the scroll bar /// The maximum axis value limit for the scroll bar /// true to make this item scrollable, false otherwise public ScrollRange( double min, double max, bool isScrollable ) { _min = min; _max = max; _isScrollable = isScrollable; } /// /// Sets the scroll range to default values of zero, and sets the /// property as specified. /// /// true to make this item scrollable, false otherwise public ScrollRange( bool isScrollable ) { _min = 0.0; _max = 0.0; _isScrollable = isScrollable; } /// /// The Copy Constructor /// /// The object from which to copy public ScrollRange( ScrollRange rhs ) { _min = rhs._min; _max = rhs._max; _isScrollable = rhs._isScrollable; } /// /// Gets or sets a property that determines if the corresponding to /// this object can be scrolled. /// public bool IsScrollable { get { return _isScrollable; } set { _isScrollable = value; } } /// /// The minimum axis value limit for the scroll bar. /// public double Min { get { return _min; } set { _min = value; } } /// /// The maximum axis value limit for the scroll bar. /// public double Max { get { return _max; } set { _max = value; } } } }