//============================================================================
//ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C#
//Copyright © 2004 John Champion
//
//This library is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This library is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//Lesser General Public License for more details.
//
//You should have received a copy of the GNU Lesser General Public
//License along with this library; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//=============================================================================
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Collections;
using System.Runtime.Serialization;
using System.Security.Permissions;
namespace DrawGraph
{
///
/// A class that represents a bordered and/or filled ellipse object on
/// the graph. A list of EllipseObj objects is maintained by the
/// collection class. The ellipse is defined
/// as the ellipse that would be contained by the rectangular box as
/// defined by the property.
///
///
/// John Champion
/// $Revision: 3.3 $ $Date: 2007/01/25 07:56:08 $
[Serializable]
public class EllipseObj : BoxObj, ICloneable, ISerializable
{
#region Constructors
/// Constructors for the object
///
/// A constructor that allows the position and size
/// of the to be pre-specified. Other properties are defaulted.
///
/// The x location for this . This will be in units determined by
/// .
/// The y location for this . This will be in units determined by
/// .
/// The width of this . This will be in units determined by
/// .
/// The height of this . This will be in units determined by
/// .
public EllipseObj( double x, double y, double width, double height )
: base( x, y, width, height )
{
}
///
/// A default constructor that places the at location (0,0),
/// with width/height of (1,1). Other properties are defaulted.
///
public EllipseObj() : base()
{
}
///
/// A constructor that allows the position, border color, and solid fill color
/// of the to be pre-specified.
///
/// An arbitrary specification
/// for the ellipse border
/// An arbitrary specification
/// for the ellipse fill (will be a solid color fill)
/// The x location for this . This will be in units determined by
/// .
/// The y location for this . This will be in units determined by
/// .
/// The width of this . This will be in units determined by
/// .
/// The height of this . This will be in units determined by
/// .
public EllipseObj( double x, double y, double width, double height, Color borderColor, Color fillColor )
: base( x, y, width, height, borderColor, fillColor )
{
}
///
/// A constructor that allows the position, border color, and two-color
/// gradient fill colors
/// of the to be pre-specified.
///
/// An arbitrary specification
/// for the ellipse border
/// An arbitrary specification
/// for the start of the ellipse gradient fill
/// An arbitrary specification
/// for the end of the ellipse gradient fill
/// The x location for this . This will be in units determined by
/// .
/// The y location for this . This will be in units determined by
/// .
/// The width of this . This will be in units determined by
/// .
/// The height of this . This will be in units determined by
/// .
public EllipseObj( double x, double y, double width, double height, Color borderColor,
Color fillColor1, Color fillColor2 ) :
base( x, y, width, height, borderColor, fillColor1, fillColor2 )
{
}
///
/// The Copy Constructor
///
/// The object from
/// which to copy
public EllipseObj( BoxObj rhs ) : base( rhs )
{
}
///
/// Implement the interface in a typesafe manner by just
/// calling the typed version of
///
/// A deep copy of this object
object ICloneable.Clone()
{
return this.Clone();
}
///
/// Typesafe, deep-copy clone method.
///
/// A new, independent copy of this class
public new EllipseObj Clone()
{
return new EllipseObj( this );
}
#endregion
#region Serialization
///
/// Current schema value that defines the version of the serialized file
///
public const int schema3 = 10;
///
/// Constructor for deserializing objects
///
/// A instance that defines the serialized data
///
/// A instance that contains the serialized data
///
protected EllipseObj( SerializationInfo info, StreamingContext context ) : base( info, context )
{
// The schema value is just a file version parameter. You can use it to make future versions
// backwards compatible as new member variables are added to classes
int sch = info.GetInt32( "schema3" );
}
///
/// Populates a instance with the data needed to serialize the target object
///
/// A instance that defines the serialized data
/// A instance that contains the serialized data
[SecurityPermissionAttribute(SecurityAction.Demand,SerializationFormatter=true)]
public override void GetObjectData( SerializationInfo info, StreamingContext context )
{
base.GetObjectData( info, context );
info.AddValue( "schema3", schema3 );
}
#endregion
#region Rendering Methods
///
/// Render this object to the specified device.
///
///
/// This method is normally only called by the Draw method
/// of the parent collection object.
///
///
/// A graphic device object to be drawn into. This is normally e.Graphics from the
/// PaintEventArgs argument to the Paint() method.
///
///
/// A reference to the object that is the parent or
/// owner of this object.
///
///
/// The scaling factor to be used for rendering objects. This is calculated and
/// passed down by the parent object using the
/// method, and is used to proportionally adjust
/// font sizes, etc. according to the actual size of the graph.
///
override public void Draw( Graphics g, PaneBase pane, float scaleFactor )
{
// Convert the arrow coordinates from the user coordinate system
// to the screen coordinate system
RectangleF pixRect = this.Location.TransformRect( pane );
if ( Math.Abs( pixRect.Left ) < 100000 &&
Math.Abs( pixRect.Top ) < 100000 &&
Math.Abs( pixRect.Right ) < 100000 &&
Math.Abs( pixRect.Bottom ) < 100000 )
{
if ( _fill.IsVisible )
using ( Brush brush = _fill.MakeBrush( pixRect ) )
g.FillEllipse( brush, pixRect );
if ( _border.IsVisible )
using ( Pen pen = _border.GetPen( pane, scaleFactor ) )
g.DrawEllipse( pen, pixRect );
}
}
///
/// Determine if the specified screen point lies inside the bounding box of this
/// .
///
/// The screen point, in pixels
///
/// A reference to the object that is the parent or
/// owner of this object.
///
///
/// A graphic device object to be drawn into. This is normally e.Graphics from the
/// PaintEventArgs argument to the Paint() method.
///
///
/// The scaling factor to be used for rendering objects. This is calculated and
/// passed down by the parent object using the
/// method, and is used to proportionally adjust
/// font sizes, etc. according to the actual size of the graph.
///
/// true if the point lies in the bounding box, false otherwise
override public bool PointInBox( PointF pt, PaneBase pane, Graphics g, float scaleFactor )
{
if ( ! base.PointInBox(pt, pane, g, scaleFactor ) )
return false;
// transform the x,y location from the user-defined
// coordinate frame to the screen pixel location
RectangleF pixRect = _location.TransformRect( pane );
using ( GraphicsPath path = new GraphicsPath() )
{
path.AddEllipse( pixRect );
return path.IsVisible( pt );
}
}
#endregion
}
}