//============================================================================
//ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C#
//Copyright ?2005 John Champion
//
//This library is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This library is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//Lesser General Public License for more details.
//
//You should have received a copy of the GNU Lesser General Public
//License along with this library; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//=============================================================================
#region Using directives
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.Serialization;
using System.Security.Permissions;
#endregion
namespace DrawGraph
{
///
/// A collection class containing a list of objects.
///
///
/// John Champion
/// $Revision: 3.3 $ $Date: 2006/06/24 20:26:43 $
[Serializable]
public class YAxisList : List, ICloneable
{
#region Constructors
///
/// Default constructor for the collection class.
///
public YAxisList()
{
}
///
/// The Copy Constructor
///
/// The object from which to copy
public YAxisList( YAxisList rhs )
{
foreach ( YAxis item in rhs )
{
this.Add( item.Clone() );
}
}
///
/// Implement the interface in a typesafe manner by just
/// calling the typed version of
///
/// A deep copy of this object
object ICloneable.Clone()
{
return this.Clone();
}
///
/// Typesafe, deep-copy clone method.
///
/// A new, independent copy of this class
public YAxisList Clone()
{
return new YAxisList( this );
}
#endregion
#region List Methods
///
/// Indexer to access the specified object by
/// its ordinal position in the list.
///
/// The ordinal position (zero-based) of the
/// object to be accessed.
/// An object reference.
public new YAxis this[int index]
{
get { return ( ( ( index < 0 || index >= this.Count ) ? null : base[index] ) ); }
}
///
/// Indexer to access the specified object by
/// its string.
///
/// The string title of the
/// object to be accessed.
/// A object reference.
public YAxis this[string title]
{
get
{
int index = IndexOf( title );
if ( index >= 0 )
return this[index];
else
return null;
}
}
///
/// Return the zero-based position index of the
/// with the specified .
///
/// The comparison of titles is not case sensitive, but it must include
/// all characters including punctuation, spaces, etc.
/// The label that is in the
/// attribute of the item to be found.
///
/// The zero-based index of the specified ,
/// or -1 if the was not found in the list
///
public int IndexOf( string title )
{
int index = 0;
foreach ( YAxis axis in this )
{
if ( String.Compare( axis.Title._text, title, true ) == 0 )
return index;
index++;
}
return -1;
}
///
/// Return the zero-based position index of the
/// with the specified .
///
/// In order for this method to work, the
/// property must be of type .
///
/// The tag that is in the
/// attribute of the item to be found.
///
/// The zero-based index of the specified ,
/// or -1 if the string is not in the list
public int IndexOfTag( string tagStr )
{
int index = 0;
foreach ( YAxis axis in this )
{
if ( axis.Tag is string &&
String.Compare( (string)axis.Tag, tagStr, true ) == 0 )
return index;
index++;
}
return -1;
}
///
/// Create a new and add it to this list.
///
/// The title string for the new axis
/// An integer representing the ordinal position of the new in
/// this . This is the value that you would set the
/// property of a given to
/// assign it to this new .
public int Add( string title )
{
YAxis axis = new YAxis( title );
Add( axis );
return Count - 1;
}
#endregion
}
}