//============================================================================
//GasGaugeNeedle Class
//Copyright ?2006 Jay Mistry
//
//This library is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This library is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//Lesser General Public License for more details.
//
//You should have received a copy of the GNU Lesser General Public
//License along with this library; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//=============================================================================
using System.Runtime.Serialization;
using System.Drawing.Drawing2D;
using System;
using System.Text;
using System.Drawing;
using System.Security.Permissions;
namespace DrawGraph
{
	/// 
	/// A class representing a needle on the GasGuage chart
	/// s.
	/// 
	///  Jay Mistry 
	///  $Revision: 1.1 $ $Date: 2007/04/29 02:07:03 $ 
	[Serializable]
	public class GasGaugeNeedle : CurveItem, ICloneable, ISerializable
	{
	#region Fields
		/// 
		/// Value of this needle
		/// 
		private double _needleValue;
		/// 
		/// Width of the line being drawn
		/// 
		private float _needleWidth;
		/// 
		/// Color of the needle line
		/// 
		private Color _color;
		/// 
		/// Internally calculated angle that places this needle relative to the MinValue and
		/// MaxValue of 180 degree GasGuage
		/// 
		private float _sweepAngle;
		/// 
		/// Private field that stores the  data for this
		/// . Use the public property  to
		/// access this value.
		/// 
		private Fill _fill;
		/// 
		/// A  which will customize the label display of this
		/// 
		/// 
		private TextObj _labelDetail;
		/// 
		/// Private field that stores the  class that defines the
		/// properties of the border around this . Use the public
		/// property  to access this value.
		/// 
		private Border _border;
		/// 
		/// The bounding rectangle for this .
		/// 
		private RectangleF _boundingRectangle;
		/// 
		/// Private field to hold the GraphicsPath of this  to be
		/// used for 'hit testing'.
		/// 
		private GraphicsPath _slicePath;
	#endregion
	#region Constructors
		/// 
		/// Create a new 
		/// 
		/// The value associated with this 
		/// instance.
		/// The display color for this 
		/// instance.
		/// The value of this .
		public GasGaugeNeedle( string label, double val, Color color )
			: base( label )
		{
			NeedleValue = val;
			NeedleColor = color;
			NeedleWidth = Default.NeedleWidth;
			SweepAngle = 0f;
			_border = new Border( Default.BorderColor, Default.BorderWidth );
			_labelDetail = new TextObj();
			_labelDetail.FontSpec.Size = Default.FontSize;
			_slicePath = null;
		}
		/// 
		/// The Copy Constructor
		/// 
		/// The  object from which to copy
		public GasGaugeNeedle( GasGaugeNeedle ggn )
			: base( ggn )
		{
			NeedleValue = ggn.NeedleValue;
			NeedleColor = ggn.NeedleColor;
			NeedleWidth = ggn.NeedleWidth;
			SweepAngle = ggn.SweepAngle;
			_border = ggn.Border.Clone();
			_labelDetail = ggn.LabelDetail.Clone();
			_labelDetail.FontSpec.Size = ggn.LabelDetail.FontSpec.Size;
		}
		/// 
		/// Implement the  interface in a typesafe manner by just
		/// calling the typed version of 
		/// 
		/// A deep copy of this object
		object ICloneable.Clone()
		{
			return this.Clone();
		}
		/// 
		/// Typesafe, deep-copy clone method.
		/// 
		/// A new, independent copy of this class
		public GasGaugeNeedle Clone()
		{
			return new GasGaugeNeedle( this );
		}
	#endregion
	#region Properties
		/// 
		/// Gets or Sets the NeedleWidth of this 
		/// 
		public float NeedleWidth
		{
			get { return _needleWidth; }
			set { _needleWidth = value; }
		}
		/// 
		/// Gets or Sets the Border of this 
		/// 
		public Border Border
		{
			get { return ( _border ); }
			set { _border = value; }
		}
		/// 
		/// Gets or Sets the SlicePath of this 
		/// 
		public GraphicsPath SlicePath
		{
			get { return _slicePath; }
		}
		/// 
		/// Gets or Sets the LableDetail of this 
		/// 
		public TextObj LabelDetail
		{
			get { return _labelDetail; }
			set { _labelDetail = value; }
		}
		/// 
		/// Gets or Sets the NeedelColor of this 
		/// 
		public Color NeedleColor
		{
			get { return _color; }
			set
			{
				_color = value;
				Fill = new Fill( _color );
			}
		}
		/// 
		/// Gets or Sets the Fill of this 
		/// 
		public Fill Fill
		{
			get { return _fill; }
			set { _fill = value; }
		}
		/// 
		/// Private property that Gets or Sets the SweepAngle of this 
		/// 
		private float SweepAngle
		{
			get { return _sweepAngle; }
			set { _sweepAngle = value; }
		}
		/// 
		/// Gets or Sets the NeedleValue of this 
		/// 
		public double NeedleValue
		{
			get { return ( _needleValue ); }
			set { _needleValue = value > 0 ? value : 0; }
		}
		/// 
		/// Gets a flag indicating if the Z data range should be included in the axis scaling calculations.
		/// 
		/// The parent  of this .
		/// 
		/// true if the Z data are included, false otherwise
		override internal bool IsZIncluded( GraphPane pane )
		{
			return false;
		}
		/// 
		/// Gets a flag indicating if the X axis is the independent axis for this 
		/// 
		/// The parent  of this .
		/// 
		/// true if the X axis is independent, false otherwise
		override internal bool IsXIndependent( GraphPane pane )
		{
			return true;
		}
	#endregion
	#region Serialization
		/// 
		/// Current schema value that defines the version of the serialized file
		/// 
		public const int schema2 = 10;
		/// 
		/// Constructor for deserializing objects
		/// 
		/// A  instance that defines the serialized data
		/// 
		/// A  instance that contains the serialized data
		/// 
		protected GasGaugeNeedle( SerializationInfo info, StreamingContext context )
			: base( info, context )
		{
			// The schema value is just a file version parameter. You can use it to make future versions
			// backwards compatible as new member variables are added to classes
			int sch = info.GetInt32( "schema2" );
			_labelDetail = (TextObj)info.GetValue( "labelDetail", typeof( TextObj ) );
			_fill = (Fill)info.GetValue( "fill", typeof( Fill ) );
			_border = (Border)info.GetValue( "border", typeof( Border ) );
			_needleValue = info.GetDouble( "needleValue" );
			_boundingRectangle = (RectangleF)info.GetValue( "boundingRectangle", typeof( RectangleF ) );
			_slicePath = (GraphicsPath)info.GetValue( "slicePath", typeof( GraphicsPath ) );
			_sweepAngle = (float)info.GetDouble( "sweepAngle" );
			_color = (Color)info.GetValue( "color", typeof( Color ) );
		}
		/// 
		/// Populates a  instance with the data needed to serialize the target object
		/// 
		/// A  instance that defines the serialized data
		/// A  instance that contains the serialized data
		[SecurityPermissionAttribute( SecurityAction.Demand, SerializationFormatter = true )]
		public override void GetObjectData( SerializationInfo info, StreamingContext context )
		{
			base.GetObjectData( info, context );
			info.AddValue( "schema2", schema2 );
			info.AddValue( "labelDetail", _labelDetail );
			info.AddValue( "fill", _fill );
			info.AddValue( "border", _border );
			info.AddValue( "needleValue", _needleValue );
			info.AddValue( "boundingRectangle", _boundingRectangle );
			info.AddValue( "slicePath", _slicePath );
			info.AddValue( "sweepAngle", _sweepAngle );
		}
	#endregion
	#region Default
		/// 
		/// Specify the default property values for the  class.
		/// 
		public struct Default
		{
			/// 
			/// The default width of the gas gauge needle.  Units are points, scaled according
			/// to 
			/// 
			public static float NeedleWidth = 10.0F;
			/// 
			/// The default pen width to be used for drawing the border around the GasGaugeNeedle
			/// ( property). Units are points.
			/// 
			public static float BorderWidth = 1.0F;
			/// 
			/// The default border mode for GasGaugeNeedle (
			/// property).
			/// true to display frame around GasGaugeNeedle, false otherwise
			/// 
			public static bool IsBorderVisible = true;
			/// 
			/// The default color for drawing frames around GasGaugeNeedle
			/// ( property).
			/// 
			public static Color BorderColor = Color.Gray;
			/// 
			/// The default fill type for filling the GasGaugeNeedle.
			/// 
			public static FillType FillType = FillType.Brush;
			/// 
			/// The default color for filling in the GasGaugeNeedle
			/// ( property).
			/// 
			public static Color FillColor = Color.Empty;
			/// 
			/// The default custom brush for filling in the GasGaugeNeedle.
			/// ( property).
			/// 
			public static Brush FillBrush = null;
			/// 
			///Default value for controlling  display.
			/// 
			public static bool isVisible = true;
//			/// 
//			/// Default value for .
//			/// 
//			public static PieLabelType LabelType = PieLabelType.Name;
			/// 
			/// The default font size for  entries
			/// ( property). Units are
			/// in points (1/72 inch).
			/// 
			public static float FontSize = 10;
		}
	#endregion Defaults
	#region Methods
		/// 
		/// Do all rendering associated with this  item to the specified
		///  device. This method is normally only
		/// called by the Draw method of the parent 
		/// collection object.
		/// 
		/// 
		/// A graphic device object to be drawn into. This is normally e.Graphics from the
		/// PaintEventArgs argument to the Paint() method.
		/// 
		/// 
		/// A reference to the  object that is the parent or
		/// owner of this object.
		/// 
		/// Not used for rendering GasGaugeNeedle
		/// Not used for rendering GasGaugeNeedle
		public override void Draw( Graphics g, GraphPane pane, int pos, float scaleFactor )
		{
			if ( pane.Chart._rect.Width <= 0 && pane.Chart._rect.Height <= 0 )
			{
				_slicePath = null;
			}
			else
			{
				CalcRectangle( g, pane, scaleFactor, pane.Chart._rect );
				_slicePath = new GraphicsPath();
				if ( !_isVisible )
					return;
				RectangleF tRect = _boundingRectangle;
				if ( tRect.Width >= 1 && tRect.Height >= 1 )
				{
					SmoothingMode sMode = g.SmoothingMode;
					g.SmoothingMode = SmoothingMode.AntiAlias;
					Matrix matrix = new Matrix();
					matrix.Translate( tRect.X + ( tRect.Width / 2 ), tRect.Y + ( tRect.Height / 2 ), MatrixOrder.Prepend );
					PointF[] pts = new PointF[2];
					pts[0] = new PointF( ( ( tRect.Height * .10f ) / 2.0f ) * (float)Math.Cos( -SweepAngle * Math.PI / 180.0f ),
					( ( tRect.Height * .10f ) / 2.0f ) * (float)Math.Sin( -SweepAngle * Math.PI / 180.0f ) );
					pts[1] = new PointF( ( tRect.Width / 2.0f ) * (float)Math.Cos( -SweepAngle * Math.PI / 180.0f ),
					( tRect.Width / 2.0f ) * (float)Math.Sin( -SweepAngle * Math.PI / 180.0f ) );
					matrix.TransformPoints( pts );
					Pen p = new Pen( NeedleColor, ( ( tRect.Height * .10f ) / 2.0f ) );
					p.EndCap = LineCap.ArrowAnchor;
					g.DrawLine( p, pts[0].X, pts[0].Y, pts[1].X, pts[1].Y );
					//Fill center 10% with Black dot;
					Fill f = new Fill( Color.Black );
					RectangleF r = new RectangleF( ( tRect.X + ( tRect.Width / 2 ) ) - 1.0f, ( tRect.Y + ( tRect.Height / 2 ) ) - 1.0f, 1.0f, 1.0f );
					r.Inflate( ( tRect.Height * .10f ), ( tRect.Height * .10f ) );
					Brush b = f.MakeBrush( r );
					g.FillPie( b, r.X, r.Y, r.Width, r.Height, 0.0f, -180.0f );
					Pen borderPen = new Pen( Color.White, 2.0f );
					g.DrawPie( borderPen, r.X, r.Y, r.Width, r.Height, 0.0f, -180.0f );
					g.SmoothingMode = sMode;
				}
			}
		}
		/// 
		/// Render the label for this .
		/// 
		/// 
		/// A graphic device object to be drawn into. This is normally e.Graphics from the
		/// PaintEventArgs argument to the Paint() method.
		/// 
		/// 
		/// A graphic device object to be drawn into. This is normally e.Graphics from the
		/// PaintEventArgs argument to the Paint() method.
		/// 
		/// Bounding rectangle for this .
		/// 
		/// The scaling factor to be used for rendering objects. This is calculated and
		/// passed down by the parent  object using the
		///  method, and is used to proportionally adjust
		/// font sizes, etc. according to the actual size of the graph.
		///  
		public override void DrawLegendKey( Graphics g, GraphPane pane, RectangleF rect, float scaleFactor )
		{
			if ( !_isVisible )
				return;
			float yMid = rect.Top + rect.Height / 2.0F;
			Pen pen = new Pen( NeedleColor, pane.ScaledPenWidth( NeedleWidth / 2, scaleFactor ) );
			pen.StartCap = LineCap.Round;
			pen.EndCap = LineCap.ArrowAnchor;
			pen.DashStyle = DashStyle.Solid;
			g.DrawLine( pen, rect.Left, yMid, rect.Right, yMid );
		}
		/// 
		/// Determine the coords for the rectangle associated with a specified point for 
		/// this 
		/// 
		/// The  to which this curve belongs
		/// The index of the point of interest
		/// A list of coordinates that represents the "rect" for
		/// this point (used in an html AREA tag)
		/// true if it's a valid point, false otherwise
		public override bool GetCoords( GraphPane pane, int i, out string coords )
		{
			coords = String.Empty;
			return false;
		}
		/// 
		/// Calculate the values needed to properly display this .
		/// 
		/// 
		/// A graphic device object to be drawn into. This is normally e.Graphics from the
		/// PaintEventArgs argument to the Paint() method.
		/// 
		public static void CalculateGasGuageParameters( GraphPane pane )
		{
			//loop thru slices and get total value and maxDisplacement
			double minVal = 0;
			double maxVal = 0;
			foreach ( CurveItem curve in pane.CurveList )
				if ( curve is GasGaugeRegion )
				{
					GasGaugeRegion ggr = (GasGaugeRegion)curve;
					if ( maxVal < ggr.MaxValue )
						maxVal = ggr.MaxValue;
					if ( minVal > ggr.MinValue )
						minVal = ggr.MinValue;
				}
			//Set Needle Sweep angle values here based on the min and max values of the GasGuage
			foreach ( CurveItem curve in pane.CurveList )
			{
				if ( curve is GasGaugeNeedle )
				{
					GasGaugeNeedle ggn = (GasGaugeNeedle)curve;
					float sweep = ( ( (float)ggn.NeedleValue ) - ( (float)minVal ) ) / ( (float)maxVal ) * 180.0f;
					ggn.SweepAngle = sweep;
				}
			}
		}
		/// 
		/// Calculate the  that will be used to define the bounding rectangle of
		/// the GasGaugeNeedle.
		/// 
		/// This rectangle always lies inside of the , and it is
		/// normally a square so that the pie itself is not oval-shaped.
		/// 
		/// A graphic device object to be drawn into. This is normally e.Graphics from the
		/// PaintEventArgs argument to the Paint() method.
		/// 
		/// 
		/// A reference to the  object that is the parent or
		/// owner of this object.
		/// 
		/// 
		/// The scaling factor to be used for rendering objects. This is calculated and
		/// passed down by the parent  object using the
		///  method, and is used to proportionally adjust
		/// font sizes, etc. according to the actual size of the graph.
		///  
		/// The  (normally the )
		/// that bounds this pie.
		/// 
		public static RectangleF CalcRectangle( Graphics g, GraphPane pane, float scaleFactor, RectangleF chartRect )
		{
			RectangleF nonExpRect = chartRect;
			if ( ( 2 * nonExpRect.Height ) > nonExpRect.Width )
			{
				//Scale based on width
				float percentS = ( ( nonExpRect.Height * 2 ) - nonExpRect.Width ) / ( nonExpRect.Height * 2 );
				nonExpRect.Height = ( ( nonExpRect.Height * 2 ) - ( ( nonExpRect.Height * 2 ) * percentS ) );
			}
			else
			{
				nonExpRect.Height = nonExpRect.Height * 2;
			}
			nonExpRect.Width = nonExpRect.Height;
			float xDelta = ( chartRect.Width / 2 ) - ( nonExpRect.Width / 2 );
			//Align Horizontally
			nonExpRect.X += xDelta;
			nonExpRect.Inflate( -(float)0.05F * nonExpRect.Height, -(float)0.05 * nonExpRect.Width );
			GasGaugeNeedle.CalculateGasGuageParameters( pane );
			foreach ( CurveItem curve in pane.CurveList )
			{
				if ( curve is GasGaugeNeedle )
				{
					GasGaugeNeedle ggn = (GasGaugeNeedle)curve;
					ggn._boundingRectangle = nonExpRect;
				}
			}
			return nonExpRect;
		}
	#endregion
	}
}