627 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			627 lines
		
	
	
		
			22 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| //============================================================================
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| //ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C#
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| //Copyright ?2004  John Champion
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| //
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| //This library is free software; you can redistribute it and/or
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| //modify it under the terms of the GNU Lesser General Public
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| //License as published by the Free Software Foundation; either
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| //version 2.1 of the License, or (at your option) any later version.
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| //
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| //This library is distributed in the hope that it will be useful,
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| //but WITHOUT ANY WARRANTY; without even the implied warranty of
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| //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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| //Lesser General Public License for more details.
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| //
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| //You should have received a copy of the GNU Lesser General Public
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| //License along with this library; if not, write to the Free Software
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| //Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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| //=============================================================================
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| 
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| using System;
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| using System.Drawing;
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| using System.Drawing.Drawing2D;
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| using System.Runtime.Serialization;
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| using System.Security.Permissions;
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| 
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| namespace DrawGraph
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| {
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| 	/// <summary>
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| 	/// This class handles the drawing of the curve <see cref="Symbol"/> objects.
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| 	/// The symbols are the small shapes that appear over each defined point
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| 	/// along the curve.
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| 	/// </summary>
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| 	/// 
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| 	/// <author> John Champion </author>
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| 	/// <version> $Revision: 3.34 $ $Date: 2007/04/16 00:03:02 $ </version>
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| 	[Serializable]
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| 	public class Symbol : ICloneable, ISerializable
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| 	{
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| 	#region Fields
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| 		/// <summary>
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| 		/// Private field that stores the size of this
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|         /// <see cref="Symbol"/> in points (1/72 inch).  Use the public
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|         /// property <see cref="Size"/> to access this value.
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| 		/// </summary>
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| 		private float		_size;
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| 		/// <summary>
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| 		/// Private field that stores the <see cref="SymbolType"/> for this
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| 		/// <see cref="Symbol"/>.  Use the public
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| 		/// property <see cref="Type"/> to access this value.
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| 		/// </summary>
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| 		private SymbolType	_type;
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| 		/// <summary>
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| 		/// private field that determines if the symbols are drawn using
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| 		/// Anti-Aliasing capabilities from the <see cref="Graphics" /> class.
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| 		/// Use the public property <see cref="IsAntiAlias" /> to access
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| 		/// this value.
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| 		/// </summary>
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| 		private bool _isAntiAlias;
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| 		/// <summary>
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| 		/// Private field that stores the visibility of this
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| 		/// <see cref="Symbol"/>.  Use the public
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| 		/// property <see cref="IsVisible"/> to access this value.  If this value is
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| 		/// false, the symbols will not be shown (but the <see cref="Line"/> may
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| 		/// still be shown).
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| 		/// </summary>
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| 		private bool		_isVisible;
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| 		/// <summary>
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| 		/// Private field that stores the <see cref="ZedGraph.Fill"/> data for this
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| 		/// <see cref="Symbol"/>.  Use the public property <see cref="Fill"/> to
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| 		/// access this value.
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| 		/// </summary>
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| 		private Fill		_fill;
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| 		/// <summary>
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| 		/// Private field that stores the <see cref="ZedGraph.Border"/> data for this
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| 		/// <see cref="Symbol"/>.  Use the public property <see cref="Border"/> to
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| 		/// access this value.
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| 		/// </summary>
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| 		private Border		_border;
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| 	#endregion
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| 
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| 	#region Defaults
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| 		/// <summary>
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| 		/// A simple struct that defines the
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| 		/// default property values for the <see cref="ZedGraph.Symbol"/> class.
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| 		/// </summary>
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| 		public struct Default
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| 		{
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| 			// Default Symbol properties
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| 			/// <summary>
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| 			/// The default size for curve symbols (<see cref="Symbol.Size"/> property),
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| 			/// in units of points.
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| 			/// </summary>
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| 			public static float Size = 7;
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| 			/// <summary>
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| 			/// The default pen width to be used for drawing curve symbols
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| 			/// (<see cref="ZedGraph.LineBase.Width"/> property).  Units are points.
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| 			/// </summary>
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| 			public static float PenWidth = 1.0F;
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| 			/// <summary>
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| 			/// The default color for filling in this <see cref="Symbol"/>
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| 			/// (<see cref="ZedGraph.Fill.Color"/> property).
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| 			/// </summary>
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| 			public static Color FillColor = Color.Red;
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| 			/// <summary>
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| 			/// The default custom brush for filling in this <see cref="Symbol"/>
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| 			/// (<see cref="ZedGraph.Fill.Brush"/> property).
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| 			/// </summary>
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| 			public static Brush FillBrush = null;
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| 			/// <summary>
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| 			/// The default fill mode for the curve (<see cref="ZedGraph.Fill.Type"/> property).
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| 			/// </summary>
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| 			public static FillType FillType = FillType.None;
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| 			/// <summary>
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| 			/// The default symbol type for curves (<see cref="Symbol.Type"/> property).
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| 			/// This is defined as a <see cref="ZedGraph.SymbolType"/> enumeration.
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| 			/// </summary>
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| 			public static SymbolType Type = SymbolType.Square;
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| 			/// <summary>
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| 			/// The default value for the <see cref="Symbol.IsAntiAlias"/>
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| 			/// property.
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| 			/// </summary>
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| 			public static bool IsAntiAlias = false;
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| 			/// <summary>
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| 			/// The default display mode for symbols (<see cref="Symbol.IsVisible"/> property).
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| 			/// true to display symbols, false to hide them.
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| 			/// </summary>
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| 			public static bool IsVisible = true;
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| 			/// <summary>
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| 			/// The default for drawing frames around symbols (<see cref="ZedGraph.LineBase.IsVisible"/> property).
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| 			/// true to display symbol frames, false to hide them.
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| 			/// </summary>
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| 			public static bool IsBorderVisible = true;
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| 			/// <summary>
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| 			/// The default color for drawing symbols (<see cref="ZedGraph.LineBase.Color"/> property).
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| 			/// </summary>
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| 			public static Color BorderColor = Color.Red;
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| 		}
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| 	#endregion
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| 
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| 	#region Properties
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| 		/// <summary>
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| 		/// Gets or sets the size of the <see cref="Symbol"/>
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| 		/// </summary>
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|         /// <value>Size in points (1/72 inch)</value>
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|         /// <seealso cref="Default.Size"/>
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| 		public float Size
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| 		{
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| 			get { return _size; }
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| 			set { _size = value; }
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| 		}
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| 		/// <summary>
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| 		/// Gets or sets the type (shape) of the <see cref="Symbol"/>
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| 		/// </summary>
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| 		/// <value>A <see cref="SymbolType"/> enum value indicating the shape</value>
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| 		/// <seealso cref="Default.Type"/>
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| 		public SymbolType Type
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| 		{
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| 			get { return _type; }
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| 			set { _type = value; }
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| 		}
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| 		/// <summary>
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| 		/// Gets or sets a value that determines if the symbols are drawn using
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| 		/// Anti-Aliasing capabilities from the <see cref="Graphics" /> class.
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| 		/// </summary>
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| 		/// <remarks>
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| 		/// If this value is set to true, then the <see cref="Graphics.SmoothingMode" />
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| 		/// property will be set to <see cref="SmoothingMode.HighQuality" /> only while
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| 		/// this <see cref="Symbol" /> is drawn.  A value of false will leave the value of
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| 		/// <see cref="Graphics.SmoothingMode" /> unchanged.
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| 		/// </remarks>
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| 		public bool IsAntiAlias
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| 		{
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| 			get { return _isAntiAlias; }
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| 			set { _isAntiAlias = value; }
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| 		}
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| 		/// <summary>
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| 		/// Gets or sets a property that shows or hides the <see cref="Symbol"/>.
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| 		/// </summary>
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| 		/// <value>true to show the symbol, false to hide it</value>
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| 		/// <seealso cref="Default.IsVisible"/>
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| 		public bool IsVisible
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| 		{
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| 			get { return _isVisible; }
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| 			set { _isVisible = value; }
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| 		}
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| 		
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| 		/// <summary>
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| 		/// Gets or sets the <see cref="ZedGraph.Fill"/> data for this
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| 		/// <see cref="Symbol"/>.
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| 		/// </summary>
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| 		public Fill	Fill
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| 		{
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| 			get { return _fill; }
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| 			set { _fill = value; }
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| 		}
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| 		/// <summary>
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| 		/// Gets or sets the <see cref="ZedGraph.Border"/> data for this
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| 		/// <see cref="Symbol"/>, which controls the border outline of the symbol.
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| 		/// </summary>
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| 		public Border Border
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| 		{
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| 			get { return _border; }
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| 			set { _border = value; }
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| 		}
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| 
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| 		#endregion
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| 	
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| 	#region Constructors
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| 		/// <summary>
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| 		/// Default constructor that sets all <see cref="Symbol"/> properties to default
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| 		/// values as defined in the <see cref="Default"/> class.
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| 		/// </summary>
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| 		public Symbol() : this( SymbolType.Default, Color.Empty )
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| 		{
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| 		}
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| 
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| 		/// <summary>
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| 		/// Default constructor that sets the <see cref="SymbolType"/> and
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| 		/// <see cref="Color"/> as specified, and the remaining
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| 		/// <see cref="Symbol"/> properties to default
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| 		/// values as defined in the <see cref="Default"/> class.
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| 		/// </summary>
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| 		/// <param name="type">A <see cref="SymbolType"/> enum value
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| 		/// indicating the shape of the symbol</param>
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| 		/// <param name="color">A <see cref="Color"/> value indicating
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| 		/// the color of the symbol
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| 		/// </param>
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| 		public Symbol( SymbolType type, Color color )
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| 		{
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| 			_size = Default.Size;
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| 			_type = type;
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| 			_isAntiAlias = Default.IsAntiAlias;
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| 			_isVisible = Default.IsVisible;
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| 			_border = new Border( Default.IsBorderVisible, color, Default.PenWidth );
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| 			_fill = new Fill( color, Default.FillBrush, Default.FillType );
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| 		}
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| 
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| 		/// <summary>
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| 		/// The Copy Constructor
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| 		/// </summary>
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| 		/// <param name="rhs">The Symbol object from which to copy</param>
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| 		public Symbol( Symbol rhs )
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| 		{
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| 			_size = rhs.Size;
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| 			_type = rhs.Type;
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| 			_isAntiAlias = rhs._isAntiAlias;
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| 			_isVisible = rhs.IsVisible;
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| 			_fill = rhs.Fill.Clone();
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| 			_border = rhs.Border.Clone();
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| 		}
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| 
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| 		/// <summary>
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| 		/// Implement the <see cref="ICloneable" /> interface in a typesafe manner by just
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| 		/// calling the typed version of <see cref="Clone" />
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| 		/// </summary>
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| 		/// <returns>A deep copy of this object</returns>
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| 		object ICloneable.Clone()
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| 		{
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| 			return this.Clone();
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| 		}
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| 
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| 		/// <summary>
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| 		/// Typesafe, deep-copy clone method.
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| 		/// </summary>
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| 		/// <returns>A new, independent copy of this class</returns>
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| 		public Symbol Clone()
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| 		{
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| 			return new Symbol( this );
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| 		}
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| 
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| 	#endregion
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| 
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| 	#region Serialization
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| 		/// <summary>
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| 		/// Current schema value that defines the version of the serialized file
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| 		/// </summary>
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| 		public const int schema = 10;
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| 
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| 		/// <summary>
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| 		/// Constructor for deserializing objects
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| 		/// </summary>
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| 		/// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data
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| 		/// </param>
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| 		/// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data
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| 		/// </param>
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| 		protected Symbol( SerializationInfo info, StreamingContext context )
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| 		{
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| 			// The schema value is just a file version parameter.  You can use it to make future versions
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| 			// backwards compatible as new member variables are added to classes
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| 			int sch = info.GetInt32( "schema" );
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| 
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| 			_size = info.GetSingle( "size" );
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| 			_type = (SymbolType) info.GetValue( "type", typeof(SymbolType) );
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| 			_isAntiAlias = info.GetBoolean( "isAntiAlias" );
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| 			_isVisible = info.GetBoolean( "isVisible" );
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| 			_fill = (Fill) info.GetValue( "fill", typeof(Fill) );
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| 			_border = (Border) info.GetValue( "border", typeof(Border) );
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| 		}
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| 		/// <summary>
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| 		/// Populates a <see cref="SerializationInfo"/> instance with the data needed to serialize the target object
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| 		/// </summary>
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| 		/// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data</param>
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| 		/// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data</param>
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| 		[SecurityPermissionAttribute(SecurityAction.Demand,SerializationFormatter=true)]
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| 		public virtual void GetObjectData( SerializationInfo info, StreamingContext context )
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| 		{
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| 			info.AddValue( "schema", schema );
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| 			info.AddValue( "size", _size );
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| 			info.AddValue( "type", _type );
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| 			info.AddValue( "isAntiAlias", _isAntiAlias );
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| 			info.AddValue( "isVisible", _isVisible );
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| 			info.AddValue( "fill", _fill );
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| 			info.AddValue( "border", _border );
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| 		}
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| 	#endregion
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| 
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| 	#region Rendering Methods
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| 
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| 		/// <summary>
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| 		/// Draw the <see cref="Symbol"/> to the specified <see cref="Graphics"/> device
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| 		/// at the specified location.  This routine draws a single symbol.
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| 		/// </summary>
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| 		/// <param name="g">
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| 		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
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| 		/// PaintEventArgs argument to the Paint() method.
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| 		/// </param>
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| 		/// <param name="x">The x position of the center of the symbol in
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| 		/// pixel units</param>
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| 		/// <param name="y">The y position of the center of the symbol in
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| 		/// pixel units</param>
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| 		/// <param name="path">A <see cref="GraphicsPath"/> previously constructed by
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| 		/// <see cref="MakePath"/> for this symbol</param>
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| 		/// <param name="pen">A <see cref="Pen"/> class representing the standard pen for this symbol</param>
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| 		/// <param name="brush">A <see cref="Brush"/> class representing a default solid brush for this symbol
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| 		/// If this symbol uses a <see cref="LinearGradientBrush"/>, it will be created on the fly for
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| 		/// each point, since it has to be scaled to the individual point coordinates.</param>
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| 		private void DrawSymbol( Graphics g, float x, float y, GraphicsPath path,
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| 							Pen pen, Brush brush )
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| 		{
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| 			// Only draw if the symbol is visible
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| 			if (	_isVisible &&
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| 					this.Type != SymbolType.None &&
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| 					x < 100000 && x > -100000 &&
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| 					y < 100000 && y > -100000 )
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| 			{
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| 				Matrix saveMatrix = g.Transform;
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| 				g.TranslateTransform( x, y );
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| 			
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| 				// Fill or draw the symbol as required
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| 				if ( _fill.IsVisible)
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| 					g.FillPath( brush, path );
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| 					//FillPoint( g, x, y, scaleFactor, pen, brush );
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| 				
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| 				if ( _border.IsVisible )
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| 					g.DrawPath( pen, path );
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| 					//DrawPoint( g, x, y, scaleFactor, pen );
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| 				
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| 				g.Transform = saveMatrix;
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| 			}
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| 		}
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| 
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| 		/// <summary>
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| 		/// Draw the <see cref="Symbol"/> to the specified <see cref="Graphics"/> device
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| 		/// at the specified location.  This routine draws a single symbol.
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| 		/// </summary>
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| 		/// <param name="g">
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| 		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
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| 		/// PaintEventArgs argument to the Paint() method.
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| 		/// </param>
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|         /// <param name="pane">
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|         /// A reference to the <see cref="ZedGraph.GraphPane"/> object that is the parent or
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|         /// owner of this object.
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|         /// </param>
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|         /// <param name="x">The x position of the center of the symbol in
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|         /// pixel units</param>
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| 		/// <param name="y">The y position of the center of the symbol in
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| 		/// pixel units</param>
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| 		/// <param name="scaleFactor">
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| 		/// The scaling factor for the features of the graph based on the <see cref="PaneBase.BaseDimension"/>.  This
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| 		/// scaling factor is calculated by the <see cref="PaneBase.CalcScaleFactor"/> method.  The scale factor
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| 		/// represents a linear multiple to be applied to font sizes, symbol sizes, etc.
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| 		/// </param>
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| 		/// <param name="dataValue">The data value to be used for a value-based
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| 		/// color gradient.  This is only applicable for <see cref="FillType.GradientByX"/>,
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| 		/// <see cref="FillType.GradientByY"/> or <see cref="FillType.GradientByZ"/>.</param>
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| 		/// <param name="isSelected">Indicates that the <see cref="Symbol" /> should be drawn
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| 		/// with attributes from the <see cref="Selection" /> class.
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| 		/// </param>
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| 		public void DrawSymbol( Graphics g, GraphPane pane, float x, float y,
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| 							float scaleFactor, bool isSelected, PointPair dataValue )
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| 		{
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| 			Symbol source = this;
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| 			if ( isSelected )
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| 				source = Selection.Symbol;
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| 
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| 			// Only draw if the symbol is visible
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| 			if (	_isVisible &&
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| 					this.Type != SymbolType.None &&
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| 					x < 100000 && x > -100000 &&
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| 					y < 100000 && y > -100000 )
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| 			{
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| 				SmoothingMode sModeSave = g.SmoothingMode;
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| 				if ( _isAntiAlias )
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| 					g.SmoothingMode = SmoothingMode.HighQuality;
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| 
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| 				using ( Pen pen = _border.GetPen( pane, scaleFactor, dataValue ) )
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| 				using ( GraphicsPath path = this.MakePath( g, scaleFactor ) )
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| 				using ( Brush brush = this.Fill.MakeBrush( path.GetBounds(), dataValue ) )
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| 				{
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| 					DrawSymbol( g, x, y, path, pen, brush );
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| 				}
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| 
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| 				g.SmoothingMode = sModeSave;
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| 			}
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| 		}
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| 
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| 		/// <summary>
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| 		/// Create a <see cref="GraphicsPath"/> struct for the current symbol based on the
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| 		/// specified scaleFactor and assuming the symbol will be centered at position 0,0.
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| 		/// </summary>
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| 		/// <param name="g">
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| 		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
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| 		/// PaintEventArgs argument to the Paint() method.
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| 		/// </param>
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| 		/// <param name="scaleFactor">
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| 		/// The scaling factor for the features of the graph based on the <see cref="PaneBase.BaseDimension"/>.  This
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| 		/// scaling factor is calculated by the <see cref="PaneBase.CalcScaleFactor"/> method.  The scale factor
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| 		/// represents a linear multiple to be applied to font sizes, symbol sizes, etc.</param>
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| 		/// <returns>Returns the <see cref="GraphicsPath"/> for the current symbol</returns>
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| 		public GraphicsPath MakePath( Graphics g, float scaleFactor )
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| 		{
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| 			float	scaledSize = (float) ( _size * scaleFactor );
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| 			float	hsize = scaledSize / 2,
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| 					hsize1 = hsize + 1;
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| 			
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| 			GraphicsPath path = new GraphicsPath();
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| 			
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| 			switch( _type == SymbolType.Default ? Default.Type : _type )
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| 			{
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| 			case SymbolType.Square:
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| 				path.AddLine( -hsize, -hsize, hsize, -hsize );
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| 				path.AddLine( hsize, -hsize, hsize, hsize );
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| 				path.AddLine( hsize, hsize, -hsize, hsize );
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| 				path.AddLine( -hsize, hsize, -hsize, -hsize );
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| 				break;
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| 			case SymbolType.Diamond:
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| 				path.AddLine( 0, -hsize, hsize, 0 );
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| 				path.AddLine( hsize, 0, 0, hsize );
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| 				path.AddLine( 0, hsize, -hsize, 0 );
 | |
| 				path.AddLine( -hsize, 0, 0, -hsize );
 | |
| 				break;
 | |
| 			case SymbolType.Triangle:
 | |
| 				path.AddLine( 0, -hsize, hsize, hsize );
 | |
| 				path.AddLine( hsize, hsize, -hsize, hsize );
 | |
| 				path.AddLine( -hsize, hsize, 0, -hsize );
 | |
| 				break;
 | |
| 			case SymbolType.Circle:
 | |
| 				path.AddEllipse( -hsize, -hsize, scaledSize, scaledSize );
 | |
| 				break;
 | |
| 			case SymbolType.XCross:
 | |
| 				path.AddLine( -hsize, -hsize, hsize1, hsize1 );
 | |
| 				path.StartFigure();
 | |
| 				path.AddLine( hsize, -hsize, -hsize1, hsize1 );
 | |
| 				break;
 | |
| 			case SymbolType.Plus:
 | |
| 				path.AddLine( 0, -hsize, 0, hsize1 );
 | |
| 				path.StartFigure();
 | |
| 				path.AddLine( -hsize, 0, hsize1, 0 );
 | |
| 				break;
 | |
| 			case SymbolType.Star:
 | |
| 				path.AddLine( 0, -hsize, 0, hsize1 );
 | |
| 				path.StartFigure();
 | |
| 				path.AddLine( -hsize, 0, hsize1, 0 );
 | |
| 				path.StartFigure();
 | |
| 				path.AddLine( -hsize, -hsize, hsize1, hsize1 );
 | |
| 				path.StartFigure();
 | |
| 				path.AddLine( hsize, -hsize, -hsize1, hsize1 );
 | |
| 				break;
 | |
| 			case SymbolType.TriangleDown:
 | |
| 				path.AddLine( 0, hsize, hsize, -hsize );
 | |
| 				path.AddLine( hsize, -hsize, -hsize, -hsize );
 | |
| 				path.AddLine( -hsize, -hsize, 0, hsize );
 | |
| 				break;
 | |
| 			case SymbolType.HDash:
 | |
| 				path.AddLine( -hsize, 0, hsize1, 0 );
 | |
| 				break;
 | |
| 			case SymbolType.VDash:
 | |
| 				path.AddLine( 0, -hsize, 0, hsize1 );
 | |
| 				break;
 | |
| 			}
 | |
| 			
 | |
| 			return path;
 | |
| 		}
 | |
| 
 | |
| 		/// <summary>
 | |
| 		/// Draw this <see cref="CurveItem"/> to the specified <see cref="Graphics"/>
 | |
| 		/// device as a symbol at each defined point.  The routine
 | |
| 		/// only draws the symbols; the lines are draw by the
 | |
| 		/// <see cref="Line.DrawCurve"/> method.  This method
 | |
| 		/// is normally only called by the Draw method of the
 | |
| 		/// <see cref="CurveItem"/> object
 | |
| 		/// </summary>
 | |
| 		/// <param name="g">
 | |
| 		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
 | |
| 		/// PaintEventArgs argument to the Paint() method.
 | |
| 		/// </param>
 | |
| 		/// <param name="pane">
 | |
| 		/// A reference to the <see cref="GraphPane"/> object that is the parent or
 | |
| 		/// owner of this object.
 | |
| 		/// </param>
 | |
| 		/// <param name="curve">A <see cref="LineItem"/> representing this
 | |
| 		/// curve.</param>
 | |
| 		/// <param name="scaleFactor">
 | |
| 		/// The scaling factor to be used for rendering objects.  This is calculated and
 | |
| 		/// passed down by the parent <see cref="GraphPane"/> object using the
 | |
| 		/// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
 | |
| 		/// font sizes, etc. according to the actual size of the graph.
 | |
| 		/// </param>
 | |
| 		/// <param name="isSelected">Indicates that the <see cref="Symbol" /> should be drawn
 | |
| 		/// with attributes from the <see cref="Selection" /> class.
 | |
| 		/// </param>
 | |
| 		public void Draw( Graphics g, GraphPane pane, LineItem curve, float scaleFactor,
 | |
| 			bool isSelected )
 | |
| 		{
 | |
| 			Symbol source = this;
 | |
| 			if ( isSelected )
 | |
| 				source = Selection.Symbol;
 | |
| 
 | |
| 			float tmpX, tmpY;
 | |
| 			double curX, curY, lowVal;
 | |
| 			IPointList points = curve.Points;
 | |
| 
 | |
| 			if ( points != null && ( _border.IsVisible || _fill.IsVisible ) )
 | |
| 			{
 | |
| 				SmoothingMode sModeSave = g.SmoothingMode;
 | |
| 				if ( _isAntiAlias )
 | |
| 					g.SmoothingMode = SmoothingMode.HighQuality;
 | |
| 
 | |
| 				// For the sake of speed, go ahead and create a solid brush and a pen
 | |
| 				// If it's a gradient fill, it will be created on the fly for each symbol
 | |
| 				//SolidBrush	brush = new SolidBrush( this.fill.Color );
 | |
| 
 | |
| 				using ( Pen pen = source._border.GetPen( pane, scaleFactor ) )
 | |
| 				using ( GraphicsPath path = MakePath( g, scaleFactor ) )
 | |
| 				{
 | |
| 					RectangleF rect = path.GetBounds();
 | |
| 
 | |
| 					using ( Brush brush = source.Fill.MakeBrush( rect ) )
 | |
| 					{
 | |
| 						ValueHandler valueHandler = new ValueHandler( pane, false );
 | |
| 						Scale xScale = curve.GetXAxis( pane ).Scale;
 | |
| 						Scale yScale = curve.GetYAxis( pane ).Scale;
 | |
| 
 | |
| 						bool xIsLog = xScale.IsLog;
 | |
| 						bool yIsLog = yScale.IsLog;
 | |
| 
 | |
| 						double xMin = xScale.Min;
 | |
| 						double xMax = xScale.Max;
 | |
| 
 | |
| 						// Loop over each defined point							
 | |
| 						for ( int i = 0; i < points.Count; i++ )
 | |
| 						{
 | |
| 							// Get the user scale values for the current point
 | |
| 							// use the valueHandler only for stacked types
 | |
| 							if ( pane.LineType == LineType.Stack )
 | |
| 							{
 | |
| 								valueHandler.GetValues( curve, i, out curX, out lowVal, out curY );
 | |
| 							}
 | |
| 							// otherwise, just access the values directly.  Avoiding the valueHandler for
 | |
| 							// non-stacked types is an optimization to minimize overhead in case there are
 | |
| 							// a large number of points.
 | |
| 							else
 | |
| 							{
 | |
| 								curX = points[i].X;
 | |
| 								if ( curve is StickItem )
 | |
| 									curY = points[i].Z;
 | |
| 								else
 | |
| 									curY = points[i].Y;
 | |
| 							}
 | |
| 
 | |
| 							// Any value set to double max is invalid and should be skipped
 | |
| 							// This is used for calculated values that are out of range, divide
 | |
| 							//   by zero, etc.
 | |
| 							// Also, any value <= zero on a log scale is invalid
 | |
| 
 | |
| 							if ( curX != PointPair.Missing &&
 | |
| 									curY != PointPair.Missing &&
 | |
| 									!System.Double.IsNaN( curX ) &&
 | |
| 									!System.Double.IsNaN( curY ) &&
 | |
| 									!System.Double.IsInfinity( curX ) &&
 | |
| 									!System.Double.IsInfinity( curY ) &&
 | |
| 									( curX > 0 || !xIsLog ) &&
 | |
| 									( !yIsLog || curY > 0.0 ) &&
 | |
| 									curX >= xMin && curX <= xMax )
 | |
| 							{
 | |
| 								// Transform the user scale values to pixel locations
 | |
| 								tmpX = xScale.Transform( curve.IsOverrideOrdinal, i, curX );
 | |
| 								tmpY = yScale.Transform( curve.IsOverrideOrdinal, i, curY );
 | |
| 
 | |
| 								// If the fill type for this symbol is a Gradient by value type,
 | |
| 								// the make a brush corresponding to the appropriate current value
 | |
| 								if ( _fill.IsGradientValueType || _border._gradientFill.IsGradientValueType )
 | |
| 								{
 | |
| 									using ( Brush tBrush = _fill.MakeBrush( rect, points[i] ) )
 | |
| 									using ( Pen tPen = _border.GetPen( pane, scaleFactor, points[i] ) )
 | |
| 										this.DrawSymbol( g, tmpX, tmpY, path, tPen, tBrush );
 | |
| 								}
 | |
| 								else
 | |
| 								{
 | |
| 									// Otherwise, the brush is already defined
 | |
| 									// Draw the symbol at the specified pixel location
 | |
| 									this.DrawSymbol( g, tmpX, tmpY, path, pen, brush );
 | |
| 								}
 | |
| 							}
 | |
| 						}
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				g.SmoothingMode = sModeSave;
 | |
| 			}
 | |
| 		}
 | |
| 		#endregion
 | |
| 	
 | |
| 	}
 | |
| }
 | |
| 
 |