982 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			982 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| //============================================================================
 | |
| //ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C#
 | |
| //Copyright ?2004  John Champion
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| //
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| //This library is free software; you can redistribute it and/or
 | |
| //modify it under the terms of the GNU Lesser General Public
 | |
| //License as published by the Free Software Foundation; either
 | |
| //version 2.1 of the License, or (at your option) any later version.
 | |
| //
 | |
| //This library is distributed in the hope that it will be useful,
 | |
| //but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
| //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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| //Lesser General Public License for more details.
 | |
| //
 | |
| //You should have received a copy of the GNU Lesser General Public
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| //License along with this library; if not, write to the Free Software
 | |
| //Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 | |
| //=============================================================================
 | |
| 
 | |
| using System;
 | |
| using System.Drawing;
 | |
| using System.Runtime.Serialization;
 | |
| using System.Security.Permissions;
 | |
| 
 | |
| namespace DrawGraph
 | |
| {
 | |
| 	/// <summary>
 | |
| 	/// This class encapsulates the chart <see cref="Legend"/> that is displayed
 | |
| 	/// in the <see cref="GraphPane"/>
 | |
| 	/// </summary>
 | |
| 	/// 
 | |
| 	/// <author> John Champion </author>
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| 	/// <version> $Revision: 3.38 $ $Date: 2007/03/11 02:08:16 $ </version>
 | |
| 	[Serializable]
 | |
| 	public class Legend : ICloneable, ISerializable
 | |
| 	{
 | |
| 	#region private Fields
 | |
| 	
 | |
| 		/// <summary> Private field to hold the bounding rectangle around the legend.
 | |
| 		/// This bounding rectangle varies with the number of legend entries, font sizes,
 | |
| 		/// etc., and is re-calculated by <see cref="Legend.CalcRect"/> at each redraw.
 | |
| 		/// Use the public readonly property <see cref="Legend.Rect"/> to access this
 | |
| 		/// rectangle.
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| 		/// </summary>
 | |
| 		private RectangleF	_rect;
 | |
| 		/// <summary>Private field to hold the legend location setting.  This field
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| 		/// contains the <see cref="LegendPos"/> enum type to specify the area of
 | |
| 		/// the graph where the legend will be positioned.  Use the public property
 | |
| 		/// <see cref="LegendPos"/> to access this value.
 | |
| 		/// </summary>
 | |
| 		/// <seealso cref="Default.Position"/>
 | |
| 		private LegendPos	_position;
 | |
| 		/// <summary>
 | |
| 		/// Private field to enable/disable horizontal stacking of the legend entries.
 | |
| 		/// If this value is false, then the legend entries will always be a single column.
 | |
| 		/// Use the public property <see cref="IsHStack"/> to access this value.
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| 		/// </summary>
 | |
| 		/// <seealso cref="Default.IsHStack"/>
 | |
| 		private bool		_isHStack;
 | |
| 		/// <summary>
 | |
| 		/// Private field to enable/disable drawing of the entire legend.
 | |
| 		/// If this value is false, then the legend will not be drawn.
 | |
| 		/// Use the public property <see cref="IsVisible"/> to access this value.
 | |
| 		/// </summary>
 | |
| 		private bool		_isVisible;
 | |
| 		/// <summary>
 | |
| 		/// Private field that stores the <see cref="ZedGraph.Fill"/> data for this
 | |
| 		/// <see cref="Legend"/>.  Use the public property <see cref="Fill"/> to
 | |
| 		/// access this value.
 | |
| 		/// </summary>
 | |
| 		private Fill		_fill;
 | |
| 		/// <summary>
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| 		/// Private field that stores the <see cref="ZedGraph.Border"/> data for this
 | |
| 		/// <see cref="Legend"/>.  Use the public property <see cref="Border"/> to
 | |
| 		/// access this value.
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| 		/// </summary>
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| 		private Border		_border;		
 | |
| 		/// <summary>
 | |
| 		/// Private field to maintain the <see cref="FontSpec"/> class that
 | |
| 		/// maintains font attributes for the entries in this legend.  Use
 | |
| 		/// the <see cref="FontSpec"/> property to access this class.
 | |
| 		/// </summary>
 | |
| 		private FontSpec	_fontSpec;
 | |
| 		/// <summary>
 | |
| 		/// Private field to maintain the <see cref="Legend"/> location.  This object
 | |
| 		/// is only applicable if the <see cref="Position"/> property is set to
 | |
| 		/// <see cref="LegendPos.Float"/>.
 | |
| 		/// </summary>
 | |
| 		private Location	_location;
 | |
| 
 | |
| 		/// <summary>
 | |
| 		/// Private temporary field to maintain the number of columns (horizontal stacking) to be used
 | |
| 		/// for drawing the <see cref="Legend"/>.  This value is only valid during a draw operation.
 | |
| 		/// </summary>
 | |
| 		private int			_hStack;
 | |
| 		/// <summary>
 | |
| 		/// Private temporary field to maintain the width of each column in the
 | |
| 		/// <see cref="Legend"/>.  This value is only valid during a draw operation.
 | |
| 		/// </summary>
 | |
| 		private float		_legendItemWidth;
 | |
| 		/// <summary>
 | |
| 		/// Private temporary field to maintain the height of each row in the
 | |
| 		/// <see cref="Legend"/>.  This value is only valid during a draw operation.
 | |
| 		/// </summary>
 | |
| 		private float		_legendItemHeight;
 | |
| 
 | |
| 		/// <summary>
 | |
| 		/// Private field to store the gap between the legend and the chart rectangle.
 | |
| 		/// </summary>
 | |
| 		private float _gap;
 | |
| 
 | |
| 		// CJBL
 | |
| 		/// <summary>
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| 		/// Private field to select output order of legend entries.
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| 		/// </summary>
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| 		private bool _isReverse;
 | |
| 
 | |
| 		/// <summary>
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| 		/// Private temporary field to maintain the characteristic "gap" for the legend.
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| 		/// This is normal the height of the largest font in the legend.
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| 		/// This value is only valid during a draw operation.
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| 		/// </summary>
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| 		private float		_tmpSize;
 | |
| 
 | |
| 	#endregion
 | |
| 
 | |
| 	#region Defaults
 | |
| 		/// <summary>
 | |
| 		/// A simple struct that defines the
 | |
| 		/// default property values for the <see cref="Legend"/> class.
 | |
| 		/// </summary>
 | |
| 		public struct Default
 | |
| 		{
 | |
| 			// Default Legend properties
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| 			/// <summary>
 | |
| 			/// The default pen width for the <see cref="Legend"/> border border.
 | |
| 			/// (<see cref="ZedGraph.LineBase.Width"/> property).  Units are in pixels.
 | |
| 			/// </summary>
 | |
| 			public static float BorderWidth = 1;
 | |
| 			/// <summary>
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| 			/// The default color for the <see cref="Legend"/> border border.
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| 			/// (<see cref="ZedGraph.LineBase.Color"/> property). 
 | |
| 			/// </summary>
 | |
| 			public static Color BorderColor = Color.Black;
 | |
| 			/// <summary>
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| 			/// The default color for the <see cref="Legend"/> background.
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| 			/// (<see cref="ZedGraph.Fill.Color"/> property).  Use of this
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| 			/// color depends on the status of the <see cref="ZedGraph.Fill.Type"/>
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| 			/// property.
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| 			/// </summary>
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| 			public static Color FillColor = Color.White;
 | |
| 			/// <summary>
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| 			/// The default custom brush for filling in this <see cref="Legend"/>.
 | |
| 			/// </summary>
 | |
| 			public static Brush FillBrush = null;
 | |
| 			/// <summary>
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| 			/// The default fill mode for the <see cref="Legend"/> background.
 | |
| 			/// </summary>
 | |
| 			public static FillType FillType = FillType.Brush;
 | |
| 			/// <summary>
 | |
| 			/// The default location for the <see cref="Legend"/> on the graph
 | |
| 			/// (<see cref="Legend.Location"/> property).  This property is
 | |
| 			/// defined as a <see cref="LegendPos"/> enumeration.
 | |
| 			/// </summary>
 | |
| 			public static LegendPos Position = LegendPos.Top;
 | |
| 			/// <summary>
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| 			/// The default border mode for the <see cref="Legend"/>.
 | |
| 			/// (<see cref="ZedGraph.LineBase.IsVisible"/> property). true
 | |
| 			/// to draw a border around the <see cref="Legend.Rect"/>,
 | |
| 			/// false otherwise.
 | |
| 			/// </summary>
 | |
| 			public static bool IsBorderVisible = true;
 | |
| 			/// <summary>
 | |
| 			/// The default display mode for the <see cref="Legend"/>.
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| 			/// (<see cref="Legend.IsVisible"/> property). true
 | |
| 			/// to show the legend,
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| 			/// false to hide it.
 | |
| 			/// </summary>
 | |
| 			public static bool IsVisible = true;
 | |
| 			/// <summary>
 | |
| 			/// The default fill mode for the <see cref="Legend"/> background
 | |
| 			/// (<see cref="ZedGraph.Fill.Type"/> property).
 | |
| 			/// true to fill-in the background with color,
 | |
| 			/// false to leave the background transparent.
 | |
| 			/// </summary>
 | |
| 			public static bool IsFilled = true;
 | |
| 			/// <summary>
 | |
| 			/// The default horizontal stacking mode for the <see cref="Legend"/>
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| 			/// (<see cref="Legend.IsHStack"/> property).
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| 			/// true to allow horizontal legend item stacking, false to allow
 | |
| 			/// only vertical legend orientation.
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| 			/// </summary>
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| 			public static bool IsHStack = true;
 | |
| 
 | |
| 			/// <summary>
 | |
| 			/// The default font family for the <see cref="Legend"/> entries
 | |
| 			/// (<see cref="ZedGraph.FontSpec.Family"/> property).
 | |
| 			/// </summary>
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| 			public static string FontFamily = "Arial";
 | |
| 			/// <summary>
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| 			/// The default font size for the <see cref="Legend"/> entries
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| 			/// (<see cref="ZedGraph.FontSpec.Size"/> property).  Units are
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| 			/// in points (1/72 inch).
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| 			/// </summary>
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| 			public static float FontSize = 12;
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| 			/// <summary>
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| 			/// The default font color for the <see cref="Legend"/> entries
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| 			/// (<see cref="ZedGraph.FontSpec.FontColor"/> property).
 | |
| 			/// </summary>
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| 			public static Color FontColor = Color.Black;
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| 			/// <summary>
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| 			/// The default font bold mode for the <see cref="Legend"/> entries
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| 			/// (<see cref="ZedGraph.FontSpec.IsBold"/> property). true
 | |
| 			/// for a bold typeface, false otherwise.
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| 			/// </summary>
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| 			public static bool FontBold = false;
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| 			/// <summary>
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| 			/// The default font italic mode for the <see cref="Legend"/> entries
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| 			/// (<see cref="ZedGraph.FontSpec.IsItalic"/> property). true
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| 			/// for an italic typeface, false otherwise.
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| 			/// </summary>
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| 			public static bool FontItalic = false;
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| 			/// <summary>
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| 			/// The default font underline mode for the <see cref="Legend"/> entries
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| 			/// (<see cref="ZedGraph.FontSpec.IsUnderline"/> property). true
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| 			/// for an underlined typeface, false otherwise.
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| 			/// </summary>
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| 			public static bool FontUnderline = false;
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| 			/// <summary>
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| 			/// The default color for filling in the scale text background
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| 			/// (see <see cref="ZedGraph.Fill.Color"/> property).
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| 			/// </summary>
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| 			public static Color FontFillColor = Color.White;
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| 			/// <summary>
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| 			/// The default custom brush for filling in the scale text background
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| 			/// (see <see cref="ZedGraph.Fill.Brush"/> property).
 | |
| 			/// </summary>
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| 			public static Brush FontFillBrush = null;
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| 			/// <summary>
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| 			/// The default fill mode for filling in the scale text background
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| 			/// (see <see cref="ZedGraph.Fill.Type"/> property).
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| 			/// </summary>
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| 			public static FillType FontFillType = FillType.None;
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| 
 | |
| 			/// <summary>
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| 			/// The default gap size between the legend and the <see cref="Chart.Rect" />.
 | |
| 			/// This is the default value of <see cref="Legend.Gap" />.
 | |
| 			/// </summary>
 | |
| 			public static float Gap = 0.5f;
 | |
| 
 | |
| 			/// <summary>
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| 			/// Default value for the <see cref="Legend.IsReverse" /> property.
 | |
| 			/// </summary>
 | |
| 			public static bool IsReverse = false;
 | |
| 		}
 | |
| 	#endregion
 | |
| 
 | |
| 	#region Properties
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| 		/// <summary>
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| 		/// Get the bounding rectangle for the <see cref="Legend"/> in screen coordinates
 | |
| 		/// </summary>
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| 		/// <value>A screen rectangle in pixel units</value>
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| 		public RectangleF Rect
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| 		{
 | |
| 			get { return _rect; }
 | |
| 		}
 | |
| 		/// <summary>
 | |
| 		/// Access to the <see cref="ZedGraph.FontSpec"/> class used to render
 | |
| 		/// the <see cref="Legend"/> entries
 | |
| 		/// </summary>
 | |
| 		/// <value>A reference to a <see cref="Legend"/> object</value>
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| 		/// <seealso cref="Default.FontColor"/>
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| 		/// <seealso cref="Default.FontBold"/>
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| 		/// <seealso cref="Default.FontItalic"/>
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| 		/// <seealso cref="Default.FontUnderline"/>
 | |
| 		/// <seealso cref="Default.FontFamily"/>
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| 		/// <seealso cref="Default.FontSize"/>
 | |
| 		public FontSpec FontSpec
 | |
| 		{
 | |
| 			get { return _fontSpec; }
 | |
| 			set
 | |
| 			{
 | |
| 				if ( value == null )
 | |
| 					throw new ArgumentNullException( "Uninitialized FontSpec in Legend" );
 | |
| 				_fontSpec = value;
 | |
| 			}
 | |
| 		}
 | |
| 		/// <summary>
 | |
| 		/// Gets or sets a property that shows or hides the <see cref="Legend"/> entirely
 | |
| 		/// </summary>
 | |
| 		/// <value> true to show the <see cref="Legend"/>, false to hide it </value>
 | |
| 		/// <seealso cref="Default.IsVisible"/>
 | |
| 		public bool IsVisible
 | |
| 		{
 | |
| 			get { return _isVisible; }
 | |
| 			set { _isVisible = value; }
 | |
| 		}
 | |
| 		/// <summary>
 | |
| 		/// The <see cref="Border"/> class used to draw the border border around this <see cref="Legend"/>.
 | |
| 		/// </summary>
 | |
| 		public Border Border
 | |
| 		{
 | |
| 			get { return _border; }
 | |
| 			set { _border = value; }
 | |
| 		}		
 | |
| 		/// <summary>
 | |
| 		/// Gets or sets the <see cref="ZedGraph.Fill"/> data for this
 | |
| 		/// <see cref="Legend"/> background.
 | |
| 		/// </summary>
 | |
| 		public Fill	Fill
 | |
| 		{
 | |
| 			get { return _fill; }
 | |
| 			set { _fill = value; }
 | |
| 		}
 | |
| 		
 | |
| 		/// <summary>
 | |
| 		/// Sets or gets a property that allows the <see cref="Legend"/> items to
 | |
| 		/// stack horizontally in addition to the vertical stacking
 | |
| 		/// </summary>
 | |
| 		/// <value>true to allow horizontal stacking, false otherwise
 | |
| 		/// </value>
 | |
| 		/// <seealso cref="Default.IsHStack"/>
 | |
| 		public bool IsHStack
 | |
| 		{
 | |
| 			get { return _isHStack; }
 | |
| 			set { _isHStack = value; }
 | |
| 		}
 | |
| 		/// <summary>
 | |
| 		/// Sets or gets the location of the <see cref="Legend"/> on the
 | |
| 		/// <see cref="GraphPane"/> using the <see cref="LegendPos"/> enum type
 | |
| 		/// </summary>
 | |
| 		/// <seealso cref="Default.Position"/>
 | |
| 		public LegendPos Position
 | |
| 		{
 | |
| 			get { return _position; }
 | |
| 			set { _position = value; }
 | |
| 		}
 | |
| 		/// <summary>
 | |
| 		/// Gets or sets the <see cref="Location"/> data for the <see cref="Legend"/>.
 | |
| 		/// This property is only applicable if <see cref="Position"/> is set
 | |
| 		/// to <see cref="LegendPos.Float"/>.
 | |
| 		/// </summary>
 | |
| 		public Location Location
 | |
| 		{
 | |
| 			get { return _location; }
 | |
| 			set { _location = value; }
 | |
| 		}
 | |
| 
 | |
| 		/// <summary>
 | |
| 		/// Gets or sets the gap size between the legend and the <see cref="Chart.Rect" />.
 | |
| 		/// </summary>
 | |
| 		/// <remarks>
 | |
| 		/// This is expressed as a fraction of the largest scaled character height for any
 | |
| 		/// of the fonts used in the legend.  Each <see cref="CurveItem" /> in the legend can
 | |
| 		/// optionally have its own <see cref="FontSpec" /> specification.
 | |
| 		/// </remarks>
 | |
| 		public float Gap
 | |
| 		{
 | |
| 			get { return _gap; }
 | |
| 			set { _gap = value; }
 | |
| 		}
 | |
| 
 | |
| 		/// <summary>
 | |
| 		/// Gets or sets a value that determines if the legend entries are displayed in normal order
 | |
| 		/// (matching the order in the <see cref="CurveList" />, or in reverse order.
 | |
| 		/// </summary>
 | |
| 		public bool IsReverse
 | |
| 		{
 | |
| 			get { return _isReverse; }
 | |
| 			set { _isReverse = value; }
 | |
| 		}
 | |
| 
 | |
| 	#endregion
 | |
| 
 | |
| 	#region Constructors
 | |
| 		/// <summary>
 | |
| 		/// Default constructor that sets all <see cref="Legend"/> properties to default
 | |
| 		/// values as defined in the <see cref="Default"/> class.
 | |
| 		/// </summary>
 | |
| 		public Legend()
 | |
| 		{
 | |
| 			_position = Default.Position;
 | |
| 			_isHStack = Default.IsHStack;
 | |
| 			_isVisible = Default.IsVisible;
 | |
| 			this.Location = new Location( 0, 0, CoordType.PaneFraction );
 | |
| 			
 | |
| 			_fontSpec = new FontSpec( Default.FontFamily, Default.FontSize,
 | |
| 				Default.FontColor, Default.FontBold,
 | |
| 				Default.FontItalic, Default.FontUnderline,
 | |
| 				Default.FontFillColor, Default.FontFillBrush,
 | |
| 				Default.FontFillType );						
 | |
| 			_fontSpec.Border.IsVisible = false;
 | |
| 			
 | |
| 			_border = new Border( Default.IsBorderVisible, Default.BorderColor, Default.BorderWidth );
 | |
| 			_fill = new Fill( Default.FillColor, Default.FillBrush, Default.FillType );
 | |
| 
 | |
| 			_gap = Default.Gap;
 | |
| 
 | |
| 			_isReverse = Default.IsReverse;
 | |
| 		}
 | |
| 
 | |
| 		/// <summary>
 | |
| 		/// The Copy Constructor
 | |
| 		/// </summary>
 | |
| 		/// <param name="rhs">The XAxis object from which to copy</param>
 | |
| 		public Legend( Legend rhs )
 | |
| 		{
 | |
| 			_rect = rhs.Rect;
 | |
| 			_position = rhs.Position;
 | |
| 			_isHStack = rhs.IsHStack;
 | |
| 			_isVisible = rhs.IsVisible;
 | |
| 			
 | |
| 			_location = rhs.Location;
 | |
| 			_border = rhs.Border.Clone();
 | |
| 			_fill = rhs.Fill.Clone();
 | |
| 			
 | |
| 			_fontSpec = rhs.FontSpec.Clone();
 | |
| 
 | |
| 			_gap = rhs._gap;
 | |
| 
 | |
| 			_isReverse = rhs._isReverse;
 | |
| 		}
 | |
| 
 | |
| 		/// <summary>
 | |
| 		/// Implement the <see cref="ICloneable" /> interface in a typesafe manner by just
 | |
| 		/// calling the typed version of <see cref="Clone" />
 | |
| 		/// </summary>
 | |
| 		/// <returns>A deep copy of this object</returns>
 | |
| 		object ICloneable.Clone()
 | |
| 		{
 | |
| 			return this.Clone();
 | |
| 		}
 | |
| 
 | |
| 		/// <summary>
 | |
| 		/// Typesafe, deep-copy clone method.
 | |
| 		/// </summary>
 | |
| 		/// <returns>A new, independent copy of this class</returns>
 | |
| 		public Legend Clone()
 | |
| 		{
 | |
| 			return new Legend( this );
 | |
| 		}
 | |
| 
 | |
| 		#endregion
 | |
| 
 | |
| 	#region Serialization
 | |
| 		/// <summary>
 | |
| 		/// Current schema value that defines the version of the serialized file
 | |
| 		/// </summary>
 | |
| 		public const int schema = 11;
 | |
| 
 | |
| 		/// <summary>
 | |
| 		/// Constructor for deserializing objects
 | |
| 		/// </summary>
 | |
| 		/// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data
 | |
| 		/// </param>
 | |
| 		/// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data
 | |
| 		/// </param>
 | |
| 		protected Legend( SerializationInfo info, StreamingContext context )
 | |
| 		{
 | |
| 			// The schema value is just a file version parameter.  You can use it to make future versions
 | |
| 			// backwards compatible as new member variables are added to classes
 | |
| 			int sch = info.GetInt32( "schema" );
 | |
| 
 | |
| 			_position = (LegendPos) info.GetValue( "position", typeof(LegendPos) );
 | |
| 			_isHStack = info.GetBoolean( "isHStack" );
 | |
| 			_isVisible = info.GetBoolean( "isVisible" );
 | |
| 			_fill = (Fill) info.GetValue( "fill", typeof(Fill) );
 | |
| 			_border = (Border) info.GetValue( "border", typeof(Border) );
 | |
| 			_fontSpec = (FontSpec) info.GetValue( "fontSpec", typeof(FontSpec) );
 | |
| 			_location = (Location) info.GetValue( "location", typeof(Location) );
 | |
| 
 | |
| 			_gap = info.GetSingle( "gap" );
 | |
| 
 | |
| 			if ( schema >= 11 )
 | |
| 				_isReverse = info.GetBoolean( "isReverse" );
 | |
| 		}
 | |
| 		/// <summary>
 | |
| 		/// Populates a <see cref="SerializationInfo"/> instance with the data needed to serialize the target object
 | |
| 		/// </summary>
 | |
| 		/// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data</param>
 | |
| 		/// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data</param>
 | |
| 		[SecurityPermissionAttribute(SecurityAction.Demand,SerializationFormatter=true)]
 | |
| 		public virtual void GetObjectData( SerializationInfo info, StreamingContext context )
 | |
| 		{
 | |
| 			info.AddValue( "schema", schema );
 | |
| 			info.AddValue( "position", _position );
 | |
| 			info.AddValue( "isHStack", _isHStack );
 | |
| 			info.AddValue( "isVisible", _isVisible );
 | |
| 			info.AddValue( "fill", _fill );
 | |
| 			info.AddValue( "border", _border );
 | |
| 			info.AddValue( "fontSpec", _fontSpec );
 | |
| 			info.AddValue( "location", _location );
 | |
| 
 | |
| 			info.AddValue( "gap", _gap );
 | |
| 			info.AddValue( "isReverse", _isReverse );
 | |
| 		}
 | |
| 	#endregion
 | |
| 
 | |
| 	#region Rendering Methods
 | |
| 
 | |
| 		/// <summary>
 | |
| 		/// Render the <see cref="Legend"/> to the specified <see cref="Graphics"/> device.
 | |
| 		/// </summary>
 | |
| 		/// <remarks>
 | |
| 		/// This method is normally only called by the Draw method
 | |
| 		/// of the parent <see cref="GraphPane"/> object.
 | |
| 		/// </remarks>
 | |
| 		/// <param name="g">
 | |
| 		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
 | |
| 		/// PaintEventArgs argument to the Paint() method.
 | |
| 		/// </param>
 | |
| 		/// <param name="pane">
 | |
| 		/// A reference to the <see cref="PaneBase"/> object that is the parent or
 | |
| 		/// owner of this object.
 | |
| 		/// </param>
 | |
| 		/// <param name="scaleFactor">
 | |
| 		/// The scaling factor to be used for rendering objects.  This is calculated and
 | |
| 		/// passed down by the parent <see cref="GraphPane"/> object using the
 | |
| 		/// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
 | |
| 		/// font sizes, etc. according to the actual size of the graph.
 | |
| 		/// </param>
 | |
| 		public void Draw( Graphics g, PaneBase pane, float scaleFactor )
 | |
| 		{
 | |
| 			// if the legend is not visible, do nothing
 | |
| 			if ( ! _isVisible )
 | |
| 				return;
 | |
| 								
 | |
| 			// Fill the background with the specified color if required
 | |
| 			_fill.Draw( g, _rect );
 | |
| 		
 | |
| 			PaneList paneList = GetPaneList( pane );
 | |
| 
 | |
| 			float halfGap = _tmpSize / 2.0F;
 | |
| 
 | |
| 			// Check for bad data values
 | |
| 			if ( _hStack <= 0 )
 | |
| 				_hStack = 1;
 | |
| 			if ( _legendItemWidth <= 0 )
 | |
| 				_legendItemWidth = 100;
 | |
| 			if ( _legendItemHeight <= 0 )
 | |
| 				_legendItemHeight = _tmpSize;
 | |
| 
 | |
| 			//float gap = pane.ScaledGap( scaleFactor );
 | |
| 
 | |
| 			int		iEntry = 0;
 | |
| 			float	x, y;
 | |
| 			
 | |
| 			// Get a brush for the legend label text
 | |
| 			using ( SolidBrush brushB = new SolidBrush( Color.Black ) )
 | |
| 			{
 | |
| 				foreach ( GraphPane tmpPane in paneList )
 | |
| 				{
 | |
| 					// Loop for each curve in the CurveList collection
 | |
| 					//foreach ( CurveItem curve in tmpPane.CurveList )
 | |
| 					int count = tmpPane.CurveList.Count;
 | |
| 					for ( int i = 0; i < count; i++ )
 | |
| 					{
 | |
| 						CurveItem curve = tmpPane.CurveList[_isReverse ? count - i - 1 : i];
 | |
| 
 | |
| 						if ( curve._label._text != "" && curve._label._isVisible )
 | |
| 						{
 | |
| 							// Calculate the x,y (TopLeft) location of the current
 | |
| 							// curve legend label
 | |
| 							// assuming:
 | |
| 							//  charHeight/2 for the left margin, plus legendWidth for each
 | |
| 							//    horizontal column
 | |
| 							//  legendHeight is the line spacing, with no extra margin above
 | |
| 
 | |
| 							x = _rect.Left + halfGap / 2.0F +
 | |
| 								( iEntry % _hStack ) * _legendItemWidth;
 | |
| 							y = _rect.Top + (int)( iEntry / _hStack ) * _legendItemHeight;
 | |
| 
 | |
| 							// Draw the legend label for the current curve
 | |
| 							FontSpec tmpFont = ( curve._label._fontSpec != null ) ?
 | |
| 										curve._label._fontSpec : this.FontSpec;
 | |
| 
 | |
| 							// This is required because, for long labels, the centering can affect the
 | |
| 							// position in GDI+.
 | |
| 							tmpFont.StringAlignment = StringAlignment.Near;
 | |
| 
 | |
| 							tmpFont.Draw( g, pane, curve._label._text,
 | |
| 									x + 2.5F * _tmpSize, y + _legendItemHeight / 2.0F,
 | |
| 									AlignH.Left, AlignV.Center, scaleFactor );
 | |
| 
 | |
| 							RectangleF rect = new RectangleF( x, y + _legendItemHeight / 4.0F,
 | |
| 								2 * _tmpSize, _legendItemHeight / 2.0F );
 | |
| 							curve.DrawLegendKey( g, tmpPane, rect, scaleFactor );
 | |
| 
 | |
| 							// maintain a curve count for positioning
 | |
| 							iEntry++;
 | |
| 						}
 | |
| 					}
 | |
| 					if ( pane is MasterPane && ( (MasterPane)pane ).IsUniformLegendEntries )
 | |
| 						break;
 | |
| 				}
 | |
| 
 | |
| 				// Draw a border around the legend if required
 | |
| 				if ( iEntry > 0 )
 | |
| 					this.Border.Draw( g, pane, scaleFactor, _rect );
 | |
| 			}
 | |
| 		}
 | |
| 
 | |
| 		private float GetMaxHeight( PaneList paneList, Graphics g, float scaleFactor )
 | |
| 		{
 | |
| 			// Set up some scaled dimensions for calculating sizes and locations
 | |
| 			float defaultCharHeight = this.FontSpec.GetHeight( scaleFactor );
 | |
| 			float maxCharHeight = defaultCharHeight;
 | |
| 
 | |
| 			// Find the largest charHeight, just in case the curves have individual fonts defined
 | |
| 			foreach ( GraphPane tmpPane in paneList )
 | |
| 			{
 | |
| 				foreach ( CurveItem curve in tmpPane.CurveList )
 | |
| 				{
 | |
| 					if ( curve._label._text != string.Empty && curve._label._isVisible )
 | |
| 					{
 | |
| 						float tmpHeight = defaultCharHeight;
 | |
| 						if ( curve._label._fontSpec != null )
 | |
| 							tmpHeight = curve._label._fontSpec.GetHeight( scaleFactor );
 | |
| 
 | |
| 						// Account for multiline legend entries
 | |
| 						tmpHeight *= curve._label._text.Split( '\n' ).Length;
 | |
| 
 | |
| 						if ( tmpHeight > maxCharHeight )
 | |
| 							maxCharHeight = tmpHeight;
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 
 | |
| 			return maxCharHeight;
 | |
| 		}
 | |
| 
 | |
| 		/// <summary>
 | |
| 		/// Determine if a mouse point is within the legend, and if so, which legend
 | |
| 		/// entry (<see cref="CurveItem"/>) is nearest.
 | |
| 		/// </summary>
 | |
| 		/// <param name="mousePt">The screen point, in pixel coordinates.</param>
 | |
| 		/// <param name="pane">
 | |
| 		/// A reference to the <see cref="PaneBase"/> object that is the parent or
 | |
| 		/// owner of this object.
 | |
| 		/// </param>
 | |
| 		/// <param name="scaleFactor">
 | |
| 		/// The scaling factor to be used for rendering objects.  This is calculated and
 | |
| 		/// passed down by the parent <see cref="GraphPane"/> object using the
 | |
| 		/// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
 | |
| 		/// font sizes, etc. according to the actual size of the graph.
 | |
| 		/// </param>
 | |
| 		/// <param name="index">The index number of the <see cref="CurveItem"/> legend
 | |
| 		/// entry that is under the mouse point.  The <see cref="CurveItem"/> object is
 | |
| 		/// accessible via <see cref="GraphPane.CurveList">CurveList[index]</see>.
 | |
| 		/// </param>
 | |
| 		/// <returns>true if the mouse point is within the <see cref="Legend"/> bounding
 | |
| 		/// box, false otherwise.</returns>
 | |
| 		/// <seealso cref="GraphPane.FindNearestObject"/>
 | |
| 		public bool FindPoint( PointF mousePt, PaneBase pane, float scaleFactor, out int index )
 | |
| 		{
 | |
| 			index = -1;
 | |
| 			
 | |
| 			if ( _rect.Contains( mousePt ) )
 | |
| 			{
 | |
| 				int j = (int) ( ( mousePt.Y - _rect.Top ) / _legendItemHeight );
 | |
| 				int i = (int) ( ( mousePt.X - _rect.Left - _tmpSize / 2.0f ) / _legendItemWidth );
 | |
| 				if ( i < 0 )
 | |
| 					i = 0;
 | |
| 				if ( i >= _hStack )
 | |
| 					i = _hStack - 1;
 | |
| 					
 | |
| 				int pos = i + j * _hStack;
 | |
| 				index = 0;
 | |
| 
 | |
| 				PaneList paneList = GetPaneList( pane );
 | |
| 
 | |
| 				foreach ( GraphPane tmpPane in paneList )
 | |
| 				{
 | |
| 					foreach ( CurveItem curve in tmpPane.CurveList )
 | |
| 					{
 | |
| 						if ( curve._label._isVisible && curve._label._text != string.Empty )
 | |
| 						{
 | |
| 							if ( pos == 0 )
 | |
| 								return true;
 | |
| 							pos--;
 | |
| 						}
 | |
| 						index++;
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				return true;
 | |
| 			}
 | |
| 			else
 | |
| 				return false;
 | |
| 		}
 | |
| 		
 | |
| 		private PaneList GetPaneList( PaneBase pane )
 | |
| 		{
 | |
| 			// For a single GraphPane, create a PaneList to contain it
 | |
| 			// Otherwise, just use the paneList from the MasterPane
 | |
| 			PaneList paneList;
 | |
| 			
 | |
| 			if ( pane is GraphPane )
 | |
| 			{
 | |
| 				paneList = new PaneList();
 | |
| 				paneList.Add( (GraphPane) pane );
 | |
| 			}
 | |
| 			else
 | |
| 				paneList = ((MasterPane)pane).PaneList;
 | |
| 			
 | |
| 			return paneList;
 | |
| 		}
 | |
| 
 | |
| 		/// <summary>
 | |
| 		/// Calculate the <see cref="Legend"/> rectangle (<see cref="Rect"/>),
 | |
| 		/// taking into account the number of required legend
 | |
| 		/// entries, and the legend drawing preferences.
 | |
| 		/// </summary>
 | |
| 		/// <remarks>Adjust the size of the
 | |
| 		/// <see cref="Chart.Rect"/> for the parent <see cref="GraphPane"/> to accomodate the
 | |
| 		/// space required by the legend.
 | |
| 		/// </remarks>
 | |
| 		/// <param name="g">
 | |
| 		/// A graphic device object to be drawn into.  This is normally e.Graphics from the
 | |
| 		/// PaintEventArgs argument to the Paint() method.
 | |
| 		/// </param>
 | |
| 		/// <param name="pane">
 | |
| 		/// A reference to the <see cref="PaneBase"/> object that is the parent or
 | |
| 		/// owner of this object.
 | |
| 		/// </param>
 | |
| 		/// <param name="scaleFactor">
 | |
| 		/// The scaling factor to be used for rendering objects.  This is calculated and
 | |
| 		/// passed down by the parent <see cref="GraphPane"/> object using the
 | |
| 		/// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
 | |
| 		/// font sizes, etc. according to the actual size of the graph.
 | |
| 		/// </param>
 | |
| 		/// <param name="tChartRect">
 | |
| 		/// The rectangle that contains the area bounded by the axes, in pixel units.
 | |
| 		/// <seealso cref="Chart.Rect" />
 | |
| 		/// </param>
 | |
| 		public void CalcRect( Graphics g, PaneBase pane, float scaleFactor,
 | |
| 			ref RectangleF tChartRect )
 | |
| 		{
 | |
| 			// Start with an empty rectangle
 | |
| 			_rect = Rectangle.Empty;
 | |
| 			_hStack = 1;
 | |
| 			_legendItemWidth = 1;
 | |
| 			_legendItemHeight = 0;
 | |
| 
 | |
| 			RectangleF clientRect = pane.CalcClientRect( g, scaleFactor );
 | |
| 				
 | |
| 			// If the legend is invisible, don't do anything
 | |
| 			if ( !_isVisible )
 | |
| 				return;
 | |
| 		
 | |
| 			int		nCurve = 0;
 | |
| 
 | |
| 			PaneList paneList = GetPaneList( pane );
 | |
| 			_tmpSize = GetMaxHeight( paneList, g, scaleFactor );
 | |
| 
 | |
| 			float	halfGap = _tmpSize / 2.0F,
 | |
| 					maxWidth = 0,
 | |
| 					tmpWidth,
 | |
| 					gapPix = _gap * _tmpSize;
 | |
| 
 | |
| 			foreach ( GraphPane tmpPane in paneList )
 | |
| 			{
 | |
| 				// Loop through each curve in the curve list
 | |
| 				// Find the maximum width of the legend labels
 | |
| 				//foreach ( CurveItem curve in tmpPane.CurveList )
 | |
| 				//foreach ( CurveItem curve in GetIterator( tmpPane.CurveList, _isReverse ) )
 | |
| 				int count = tmpPane.CurveList.Count;
 | |
| 				for ( int i = 0; i < count; i++ )
 | |
| 				{
 | |
| 					CurveItem curve = tmpPane.CurveList[_isReverse ? count - i - 1 : i];
 | |
| 					if ( curve._label._text != string.Empty && curve._label._isVisible )
 | |
| 					{
 | |
| 						// Calculate the width of the label save the max width
 | |
| 						FontSpec tmpFont = ( curve._label._fontSpec != null ) ?
 | |
| 										curve._label._fontSpec : this.FontSpec;
 | |
| 
 | |
| 						tmpWidth = tmpFont.GetWidth( g, curve._label._text, scaleFactor );
 | |
| 
 | |
| 						if ( tmpWidth > maxWidth )
 | |
| 							maxWidth = tmpWidth;
 | |
| 
 | |
| 						// Save the maximum symbol height for line-type curves
 | |
| 						if ( curve is LineItem && ( (LineItem) curve ).Symbol.Size > _legendItemHeight )
 | |
| 							_legendItemHeight = ( (LineItem) curve ).Symbol.Size;
 | |
| 
 | |
| 						nCurve++;
 | |
| 					}
 | |
| 				}
 | |
| 
 | |
| 				if ( pane is MasterPane && ((MasterPane)pane).IsUniformLegendEntries )				
 | |
| 					break ;
 | |
| 			}
 | |
| 
 | |
| 			float widthAvail;
 | |
| 		
 | |
| 			// Is this legend horizontally stacked?
 | |
| 			
 | |
| 			if ( _isHStack )
 | |
| 			{
 | |
| 				// Determine the available space for horizontal stacking
 | |
| 				switch( _position )
 | |
| 				{
 | |
| 						// Never stack if the legend is to the right or left
 | |
| 					case LegendPos.Right:
 | |
| 					case LegendPos.Left:
 | |
| 						widthAvail = 0;
 | |
| 						break;
 | |
| 		
 | |
| 						// for the top & bottom, the axis border width is available
 | |
| 					case LegendPos.Top:
 | |
| 					case LegendPos.TopCenter:
 | |
| 					case LegendPos.Bottom:
 | |
| 					case LegendPos.BottomCenter :
 | |
| 						widthAvail = tChartRect.Width;
 | |
| 						break;
 | |
| 		
 | |
| 						// for the top & bottom flush left, the panerect less margins is available
 | |
| 					case LegendPos.TopFlushLeft:
 | |
| 					case LegendPos.BottomFlushLeft:
 | |
| 						widthAvail = clientRect.Width;
 | |
| 						break;
 | |
| 		
 | |
| 						// for inside the axis area or Float, use 1/2 of the axis border width
 | |
| 					case LegendPos.InsideTopRight:
 | |
| 					case LegendPos.InsideTopLeft:
 | |
| 					case LegendPos.InsideBotRight:
 | |
| 					case LegendPos.InsideBotLeft:
 | |
| 					case LegendPos.Float:
 | |
| 						widthAvail = tChartRect.Width / 2;
 | |
| 						break;
 | |
| 		
 | |
| 						// shouldn't ever happen
 | |
| 					default:
 | |
| 						widthAvail = 0;
 | |
| 						break;
 | |
| 				}
 | |
| 		
 | |
| 				// width of one legend entry
 | |
| 				_legendItemWidth = 3 * _tmpSize + maxWidth;
 | |
| 
 | |
| 				// Calculate the number of columns in the legend
 | |
| 				// Normally, the legend is:
 | |
| 				//     available width / ( max width of any entry + space for line&symbol )
 | |
| 				if ( maxWidth > 0 )
 | |
| 					_hStack = (int) ( (widthAvail - halfGap) / _legendItemWidth );
 | |
| 		
 | |
| 				// You can never have more columns than legend entries
 | |
| 				if ( _hStack > nCurve )
 | |
| 					_hStack = nCurve;
 | |
| 		
 | |
| 				// a saftey check
 | |
| 				if ( _hStack == 0 )
 | |
| 					_hStack = 1;
 | |
| 			}
 | |
| 			else
 | |
| 				_legendItemWidth = 3.5F * _tmpSize + maxWidth;
 | |
| 		
 | |
| 			// legend is:
 | |
| 			//   item:     space  line  space  text   space
 | |
| 			//   width:     wid  4*wid   wid  maxWid   wid 
 | |
| 			// The symbol is centered on the line
 | |
| 			//
 | |
| 			// legend begins 3 * wid to the right of the plot rect
 | |
| 			//
 | |
| 			// The height of the legend is the actual height of the lines of text
 | |
| 			//   (nCurve * hite) plus wid on top and wid on the bottom
 | |
| 		
 | |
| 			// total legend width
 | |
| 			float totLegWidth = _hStack * _legendItemWidth;	
 | |
| 		
 | |
| 			// The total legend height
 | |
| 			_legendItemHeight = _legendItemHeight * (float) scaleFactor + halfGap;
 | |
| 			if ( _tmpSize > _legendItemHeight )
 | |
| 				_legendItemHeight = _tmpSize;
 | |
| 			float totLegHeight = (float) Math.Ceiling( (double) nCurve / (double) _hStack )
 | |
| 				* _legendItemHeight;
 | |
| 			
 | |
| 			RectangleF newRect = new RectangleF();
 | |
| 			
 | |
| 			// Now calculate the legend rect based on the above determined parameters
 | |
| 			// Also, adjust the ChartRect to reflect the space for the legend
 | |
| 			if ( nCurve > 0 )
 | |
| 			{
 | |
| 				newRect = new RectangleF( 0, 0, totLegWidth, totLegHeight );
 | |
| 
 | |
| 				// The switch statement assigns the left and top edges, and adjusts the ChartRect
 | |
| 				// as required.  The right and bottom edges are calculated at the bottom of the switch.
 | |
| 				switch( _position )
 | |
| 				{
 | |
| 					case LegendPos.Right:
 | |
| 						newRect.X = clientRect.Right - totLegWidth;
 | |
| 						newRect.Y = tChartRect.Top;
 | |
| 
 | |
| 						tChartRect.Width -= totLegWidth + gapPix;
 | |
| 						break;
 | |
| 					case LegendPos.Top:
 | |
| 						newRect.X = tChartRect.Left;
 | |
| 						newRect.Y = clientRect.Top;
 | |
| 
 | |
| 						tChartRect.Y += totLegHeight + gapPix;
 | |
| 						tChartRect.Height -= totLegHeight + gapPix;
 | |
| 						break;
 | |
| 					case LegendPos.TopFlushLeft:
 | |
| 						newRect.X = clientRect.Left;
 | |
| 						newRect.Y = clientRect.Top;
 | |
| 
 | |
| 						tChartRect.Y += totLegHeight + gapPix * 1.5f;
 | |
| 						tChartRect.Height -= totLegHeight + gapPix * 1.5f;
 | |
| 						break;
 | |
| 					case LegendPos.TopCenter:
 | |
| 						newRect.X = tChartRect.Left + ( tChartRect.Width - totLegWidth ) / 2;
 | |
| 						newRect.Y = tChartRect.Top;
 | |
| 
 | |
| 						tChartRect.Y += totLegHeight + gapPix;
 | |
| 						tChartRect.Height -= totLegHeight + gapPix;
 | |
| 						break;
 | |
| 					case LegendPos.Bottom:
 | |
| 						newRect.X = tChartRect.Left;
 | |
| 						newRect.Y = clientRect.Bottom - totLegHeight;
 | |
| 
 | |
| 						tChartRect.Height -= totLegHeight + gapPix;
 | |
| 						break;
 | |
| 					case LegendPos.BottomFlushLeft:
 | |
| 						newRect.X = clientRect.Left;
 | |
| 						newRect.Y = clientRect.Bottom - totLegHeight;
 | |
| 
 | |
| 						tChartRect.Height -= totLegHeight + gapPix;
 | |
| 						break;
 | |
| 					case LegendPos.BottomCenter:
 | |
| 						newRect.X = tChartRect.Left + ( tChartRect.Width - totLegWidth ) / 2;
 | |
| 						newRect.Y = clientRect.Bottom - totLegHeight;
 | |
| 
 | |
| 						tChartRect.Height -= totLegHeight + gapPix;
 | |
| 						break;
 | |
| 					case LegendPos.Left:
 | |
| 						newRect.X = clientRect.Left;
 | |
| 						newRect.Y = tChartRect.Top;
 | |
| 
 | |
| 						tChartRect.X += totLegWidth + halfGap;
 | |
| 						tChartRect.Width -= totLegWidth + gapPix;
 | |
| 						break;
 | |
| 					case LegendPos.InsideTopRight:
 | |
| 						newRect.X = tChartRect.Right - totLegWidth;
 | |
| 						newRect.Y = tChartRect.Top;
 | |
| 						break;
 | |
| 					case LegendPos.InsideTopLeft:
 | |
| 						newRect.X = tChartRect.Left;
 | |
| 						newRect.Y = tChartRect.Top;
 | |
| 						break;
 | |
| 					case LegendPos.InsideBotRight:
 | |
| 						newRect.X = tChartRect.Right - totLegWidth;
 | |
| 						newRect.Y = tChartRect.Bottom - totLegHeight;
 | |
| 						break;
 | |
| 					case LegendPos.InsideBotLeft:
 | |
| 						newRect.X = tChartRect.Left;
 | |
| 						newRect.Y = tChartRect.Bottom - totLegHeight;
 | |
| 						break;
 | |
| 					case LegendPos.Float:
 | |
| 						newRect.Location = this.Location.TransformTopLeft( pane, totLegWidth, totLegHeight );
 | |
| 						break;
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			_rect = newRect;
 | |
| 		}
 | |
| 
 | |
| //		/// <summary>
 | |
| //		/// Private method to the render region that gives the iterator depending on the attribute
 | |
| //		/// </summary>
 | |
| //		/// <param name="c"></param>
 | |
| //		/// <param name="forward"></param>
 | |
| //		/// <returns></returns>
 | |
| //		private IEnumerable<CurveItem> GetIterator(CurveList c, bool forward)
 | |
| //		{
 | |
| //			return forward ? c.Forward : c.Backward;
 | |
| //		}
 | |
| 
 | |
| 	#endregion
 | |
| 	}
 | |
| }
 | |
| 
 |